I have discovered that when a player is anywhere around NPCs and is following a path created by double clicking they get stuck on that NPC when the NPC is moving.
The error can be reproduced by double clicking behind an NPC character that is moving towards the player. The mini-map displays a path that goes directly through the NPC character rather than going round him.
Path-finding works fine when the NPCs are not moving but otherwise it is a problem.
It seems that the path-finding code does not take into consideration NPCs moving as an obstacles
Find attached a screenshot demonstrating the error. It shows my character stuck against an NPC and the mini-map displaying the path that does not go around the NPC but goes directly trough them.
Anonymous
Logged In: YES
user_id=964999
Originator: NO
it is true that path-finding code does not take into consideration NPCs
moving as an obstacles. the double click movement feature is not meant to be a bus service. if you run into an obstacle you stop.
this is by design
OK, thanks for the error report.
Problem is now fixed in CVS.