SHADERed is a lightweight, cross-platform, and full-featured shader Integrated Development Environment (IDE). It allows developers to write, debug, and test shaders in real-time, providing tools like a shader debugger, variable tracking, and code editing features. SHADERed supports various shader types and is suitable for both beginners and experienced graphics programmers.
Features
- Real-time shader editing and preview
- Integrated shader debugger for step-by-step analysis
- Variable tracking and editing during runtime
- Support for HLSL, GLSL, and SPIR-V shaders
- Customizable user interface with docking panels
- Plugin system for extending functionality
- Cross-platform compatibility with Windows and Linux
- Comprehensive documentation and tutorials
- Open-source under the MIT license
License
MIT LicenseFollow SHADERed
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