Particle Effect For UGUI is a Unity package for rendering ParticleSystem effects directly inside the uGUI canvas system. It uses Unity mesh baking APIs and CanvasRenderer instead of requiring a separate camera, render texture, or canvas. Particle effects can be sorted alongside regular UI elements by sibling order. The package supports Mask and RectMask2D components for clipping particles within interface regions. Trail modules, multiple materials, CanvasGroup alpha, and animated material properties are also supported. It works across overlay, camera-space, and world-space canvases as well as URP and HDRP rendering pipelines.

Features

  • Direct ParticleSystem rendering in uGUI
  • Mask and RectMask2D support
  • UI sibling-index sorting
  • Trail module rendering
  • Multiple materials and CanvasGroup alpha
  • URP, HDRP, and all canvas modes

Project Samples

Project Activity

See All Activity >

Categories

3D Rendering

License

MIT License

Follow Particle Effect For UGUI

Particle Effect For UGUI Web Site

Other Useful Business Software
$300 Free Credits to Build on Google Cloud Icon
$300 Free Credits to Build on Google Cloud

New customers can spin up VMs, build with AI, and query data at no cost.

Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Particle Effect For UGUI!

Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C#

Related Categories

C# 3D Rendering Software

Registered

3 hours ago