godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
Features
- Seamless connection between Godot engine and Python RL agents
- Supports Stable-Baselines3 and custom RL algorithms
- Offers adjustable environment configurations for different tasks
- Allows training directly within 2D and 3D Godot game environments
- Provides communication over gRPC for real-time interaction
- Includes examples like car racing and obstacle avoidance
Categories
Reinforcement Learning Frameworks, Reinforcement Learning Libraries, Reinforcement Learning AlgorithmsLicense
MIT LicenseFollow Godot RL Agents
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