Showing 10 open source projects for "3d animation software"

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  • 1

    LGML

    LGPL GML parser

    LGML is a GML parser under the LGPL license. The aim is to parse a GML document or fragment in order to get a WKT output. 2D and 3D inputs are both handled, but it is not permitted to have mixed geometries. The caller can choose if the input coordinates are parsed as X, Y, Z (if present) order, or Y, X, Z (if present) order. The willing of the project is to be a starting point useful for developers that need to parse GML objects in order to use them, for example, in the context of OGC...
    Downloads: 0 This Week
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  • 2
    RGBcube

    RGBcube

    Create movies for 3D RGB LED Cubes

    A few perl modules which can create xml files to run as movies on your 3D RGB LED Cube. The cubes internal firmware source code was not disclosed when i asked for it. So i developed this to create movies to upload onto the cube. See the Wiki for more information. Some additional xml animations for the cube are available in the Files section.
    Downloads: 0 This Week
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  • 3

    LWKT

    LGPL WKT parser

    LWKT is a WKT parser under the LGPL license. It have not dependencies: it is pure Java compiled with 1.5 or 1.6 version. The output can be as GML 2 or 3 version, optionally setting a SRS name. Supported inputs are: POINT, MULTIPOINT, LINESTRING, MULTILINESTRING, POLYGON, MULTIPOLYGON For each of them, are handled both 2D inputs like: POINT(2.4 12.66) and 3D inputs like: POINT Z(2.4 12.66 0.0) At the following URL: http://95.110.227.201:8080/lwkt is exposed a minimal...
    Downloads: 0 This Week
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  • 4
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 1 This Week
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  • 5
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 6
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 7
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 8
    new 3d markup language for creating one tool for all 3d CAD data in the world.it is for viewing 3d data without plugins on web and desktop and for creating 3d pdf in one step.
    Downloads: 0 This Week
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  • 9
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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  • 10
    A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
    Downloads: 0 This Week
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