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With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
GML4J was an experimental (i.e. hacked together quickly) Java API for work with the Geography Markup Language (GML). There has been no development since 2001/2. See https://sourceforge.net/projects/gascom/ for an API with a similar purpose.