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.NET based, XmlSerializer-inspired interface for performing mundane tasks found in accessing a database. Considerd a tool for rapid-development by simplifying db access, and ideal for plugin/extensible frameworks Support: Mysql Windows .NET Linux Mono c#
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
C++ Crossplatform serialization library: simplicity of use, functionality, Builder-like properties, support of various formats of the data (XML, binary, etc.)
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
Pure XML database accesible by SQL. Library to access specific formatted XML files like a standard Relational Database. No separate database server engine.
XML data binding solution based on embedding templates in your C++ code and flexible object model. XML template controls matching/generation of input/output XML. Data binding is done via C++ variables or expressions quoted in the template.
NullHack is a collection of development libraries written in C that I have found useful in the past. Largely these are my own versions of previously invented wheels but with the added benefit of being placed into the public domain.
A multi-platform sequencer that executes a sequence of events defined in XML. The sequence consists of action steps and flow control. The action XML tags are implemented as hooks calling plugins so they are user customizable.
The Open Log Engine is a powerful tool for advanced logging in games or programs. It easily allows you to make logging outputs in your program and analyse them afterwards with the Open Log Viewer, which provides you a powerful filtering system.
new 3d markup language for creating one tool for all 3d CAD data in the world.it is for viewing 3d data without plugins on web and desktop and for creating 3d pdf in one step.