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A processor for xml-transformations based on a processing model, which allows to define the transformations by stepwise refinement, in structured (imperative) programming languages and with respect to a given xml-target language.
The goal of the XQC project is to create standardized C/C++ APIs for interfacing with XQuery processors. They should provide mechanisms to compile and execute XQueries, manage contexts, and provide a basic interface for the XQuery Data Model.
The oBIX toolkit provides a Java software library for implementing oBIX enabled applications. The toolkit contains a data model for obj trees, XML encoder/decoder, REST session management, and a Swing diagnostics tool.
GroundWork Foundation is an IT management data abstraction layer and development platform.The Foundation data model allows the integration of any state, event, and performance data running in a Web container.It comes with an XML enabled feeder framework.
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BPeX is a new XML-Schema model (based upon BPMN OMG specifications and XPDL 2.0) that aims to give a valid support to represent and to analyze business processes, with a graphical support provided by a syntax-aided editor.
Simple Plain Xml Parser (spxml) is a stream-oriented XML parser that supports pull-model and DOM-model XML parsing.Resulting DOM trees can be read, modified, and saved.
Findability 4 All is a web-portal written in php/ajax/ecmascript/xml based on the four-tier web model. It is made of four modules: Core, Formatter, Database/Search Engine, Application Logic. The project has started as a univeristy project.
Xanot is an XOM (Xml to Object Mapper). Very similar to well known Apache Digester. But it uses java 5 annotation feature. So that the classes can "tell" the parser how to map xml data into its object model.
Query-Oriented Model for XML is a lightweight library for XPath-oriented XML processing. QOM-based code is cleaner and simpler than code written using traditional XML processing libraries.
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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
URIQA4J is an implementation of Nokia's URI Query Agent Model for the Java platform. Used as a component for your web application, it exposes your Java Objects encoded as Concise Bounded Descriptions of RDF resources.
C++ Crossplatform serialization library: simplicity of use, functionality, Builder-like properties, support of various formats of the data (XML, binary, etc.)
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
The Annotation Graph Schema API aims to aid developers in the creation and querying
of Annotation bases where the use of XML-based tools is needed. It is easily integratable with any persistent representation and has a flexible in-memory model.
An alternative to Java's Object Serialization Model using a XML format
that is flexible, and parsable and can easily be used to pass data to other languages, and applications, as well as for debugging output.
XML data binding solution based on embedding templates in your C++ code and flexible object model. XML template controls matching/generation of input/output XML. Data binding is done via C++ variables or expressions quoted in the template.