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CRel is an object relational data store for C programs. Based on a
structure data specification in XML or autogen, it generates code to
store and access the data object. It supports indexing, constraints,
memory management and serialization.
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The BINXML library was create to fill the need for an efficient way to embed binary data inside xml files. It provides routines for encoding and decoding binary files into valid UTF-16 text files that can be embedded inside XML files.
Framework for literate programming using XML written in C++. Boost, The STL and Patterns are used extensively. All platforms which support Boost will be supported.
The fastest XML/HTML/XHTML tag parsing library, it is suitable in the case you don't need all the features of a complete tag parsing. Allows the most basic input from an XML source and can automatically parse doctype entites.
spheakXml is a not verifying, free platform independent(more or less) xml parser library written in ANSI C.
spheakXml holds the complete data of the given xmlfile in memory and allows a very simple api to access the elements and attributes.
Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
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The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
Cross-programming-language object serialisation. The library uses a schema to write object networks to, and create object networks from, a file (eg XML). Written in Java with ports to C and C++ to follow. Features include file recovery and versioning.
A binary protocol, library, and utilities for serialization and manipulation of data. Designed to replace XML. Features: *Compact (not compressed) binary encoding. *Strongly-typed, using type definitions. *Platform independant
That's "Deci" as in one-tenth... Based on the "80/20 rule", something like 1/10 of the code provides far more than half of the functionality. This is a partial, non-validating, and VERY SMALL STL-based C++ implementation.
.NET based, XmlSerializer-inspired interface for performing mundane tasks found in accessing a database. Considerd a tool for rapid-development by simplifying db access, and ideal for plugin/extensible frameworks Support: Mysql Windows .NET Linux Mono c#
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
XMLNode is a library that represents the XML in an easy to use object model. It has STL adaptors to ease traversing and transforming the XML. XMLNode is geared towards data driven XML as opposed to document driven XML. It is still a work in progress.
C++ Crossplatform serialization library: simplicity of use, functionality, Builder-like properties, support of various formats of the data (XML, binary, etc.)
jsoop (Javascript Object Oriented Programming) is a cross-browser javascript component library targeting Microsoft Internet Explorer and Mozilla. It's inheritance tree includes basic HTML components, alignment, serialization, fieldbinding, xml, xmlhttp
libinterface is a C++ library and a code generator used to facilitate interprocess communication over TCP and Unix sockets. The code generator reads XML method definition and produces code to serialize and to deserialize the described data structures.
XML data binding solution based on embedding templates in your C++ code and flexible object model. XML template controls matching/generation of input/output XML. Data binding is done via C++ variables or expressions quoted in the template.
A multi-platform sequencer that executes a sequence of events defined in XML. The sequence consists of action steps and flow control. The action XML tags are implemented as hooks calling plugins so they are user customizable.