The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Educational software for designing and simulating logic circuits, with intuitive GUI, hierarchical circuits and multi bit buses, oscilloscope, and navigate running circuits hierarchy. Please visit project's web site at: http://www.LogicCircuit.org
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
SiouxML is a server for XML requests and responses. It is: an application, a framework and design to communicate clients and servers using XML and components
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.