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The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
ITCWorks a Java Framework with more than 500 Java classes. The foundation of ITCPro a visual UI for ORM++. ITCworks includes: - XML Bean Support (SOA,WSDL Schema Framework, Code Gen.)-ORM, object graph gen., SQL code gen., More info at <a href=www.i-tech
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Creates universal playlists in XML. These can be exported to most music player's playlist format like winamp, realplayer, jukebox or any music player of your choice. Supports ID3, Searching & Indexing songs. XML data for easy retrieval & readability.