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An implementation of DSSSL, a style language to format SGML or XML documents.
OpenJade contains backends for various formats (RTF, HTML, TeX, MIF, SGML2SGML, and FOT). This project also maintains OpenSP.
The Embedded XML Parser Generator is creating some Csourcecode that parses XML files (or streams) from a user specified document structure. Generated code can support advanced features (inter-dependencies, native data types etc...).
<fo:editor /> will allow you to edit your XSL-FO mark-up and render it in various output formats. Users will be able to use their favorite renderers from the app with just the press of a button. Editing will be node-, code-, and wysiwyg-based.
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The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
Coati is an open source PHP/MySQL based Content Management System that strives for complete separation of code from content,
ease of use, and a feature rich management system.
Yop is an object oriented persistence API generator.It supports various programming languages such as PHP5 and Java.The goal of this project is to provide an easiest and fastest way to deal with persistence by using a simple XML object description format
Paperboy RSS aims to be the most powerful open-source news aggregator. Paperboy RSS works as a collection of tools for parsing XML through a base program and formatting it with XSLT.
A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
That's "Deci" as in one-tenth... Based on the "80/20 rule", something like 1/10 of the code provides far more than half of the functionality. This is a partial, non-validating, and VERY SMALL STL-based C++ implementation.
Cross-programming-language object serialisation. The library uses a schema to write object networks to, and create object networks from, a file (eg XML). Written in Java with ports to C and C++ to follow. Features include file recovery and versioning.
Paperboy WDM is a web development framework built around the concept of separating logic, content, and presentation without the complexities of SQL. It uses Paperboy RSS as a translation layer between content (in XML) and presentation.
A binary protocol, library, and utilities for serialization and manipulation of data. Designed to replace XML. Features: *Compact (not compressed) binary encoding. *Strongly-typed, using type definitions. *Platform independant
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Framework for storing and editing Forestry-related XML data, with a specialised graphical interface for each object type. Plug-in API for adding functionality. Coded in Java, uses WebStart for distribution, swing GUI, ~100k lines of code.
XMLSocketd is a server written in C++ to be used with the ActionScript class XMLSocket for communication between Flashmovies.
Can be used for chats, whiteboards, etc in conjunction with any serverside script like PHP for authentication and room handling
POPsearch is a desktop search engine that's designed to help you find
information on your computer. This information can then be accessed remotely with RSS feeds, email feeds, or from any computer that has a web browser.
XMLPDF allows you to generate PDF documents painfully with a simple XML
descriptive input. XMLPDF can act as a PHP module, or as a standalone binary. XML source is more or less structured as HTML page, but implements containt pagination, embedded image
C++ Crossplatform serialization library: simplicity of use, functionality, Builder-like properties, support of various formats of the data (XML, binary, etc.)
Easily produce custom XML from Java code with validity checking and namespace support. Character stream and SAX event outputs are supported now. More can be added via a plug-in interface.
The goal with picoXML is to develop a simple XML-parser in ANSI-C
that supports basic XML-features. The most important factor is not
features, it is the SIZE (the size matters ;))!