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A Perl script to download new podcast subscriptions through a command line or cron or whatever mechanism you wish to launch it from, using advanced selection tools. Update: April 7, 2006, Please check out http://iandouglas.com/page.php?2 for more info.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Using XML on any platform should be sexily easy. It should be possible to transform between all the major formats: ATOM, RSS 0.9x, RSS 1, RSS 2, xHTML, etc and it should be easy to use FOAFROLL and OPML as well. Our aim is to facilitate that.
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IFx is a project to create a standard XML format for the description of text based adventure games, as well as tools for the creation and playing of those games.
The suite includes a designer, an interpreter, an object library and sample files. All ar
It's a open source incubating project of creating XSLT filters for OpenOffice.org, providing import/export abilities of OOo with other open standards or (information visual) file formats, e.g. Open eBook, XBRL, Diasy Book, RSS, financial reports, research
GML4J was an experimental (i.e. hacked together quickly) Java API for work with the Geography Markup Language (GML). There has been no development since 2001/2. See https://sourceforge.net/projects/gascom/ for an API with a similar purpose.
Opensource implementation of the efficient xml interchange (EXI), a W3C working-draft. EXI is a format for encoding XML at the infoset level. The exi-encoded format of xml is much more compact and efficiently parsed.
szTreeView is a javascript library to display data in tree structure. Features: code XHTML generated, AJAX capabilities (by using an independent small AJAX library), fully customizable. Shipped with JSP taglib and example webapp.
NOTE: Project moved to GitHub: http://github.com/ditadxp
The DITA Interchange Package (DXP) is used to create single-file (Zip-based) packages of DITA-based resources and their dependencies for ease of interchange and management. A DXP package uses a specialized DITA map to define the package manifest.
A main aim of this project is to deliver an infrastructure for HL-7 v3 compilant messages exchange. This infrastructure should be based on existing real time queueing system such as Apache ActiveMQ. A product of this project does not include user interfa