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Bright Data - All in One Platform for Proxies and Web Scraping
Say goodbye to blocks, restrictions, and CAPTCHAs
Bright Data offers the highest quality proxies with automated session management, IP rotation, and advanced web unlocking technology. Enjoy reliable, fast performance with easy integration, a user-friendly dashboard, and enterprise-grade scaling. Powered by ethically-sourced residential IPs for seamless web scraping.
a WPF and Directx9, Directx11, OpenGL implementation of model explorer of world of warcraft. Multi locale(not only zhCN), English and Chinese UI Interface, Warlords of Draenor 6.0 Support, running on Windows x86, x64 version(xp and later).
Media Foundation : Audio/Video Source, Transform and Sink.
The aim of this project is to explore MediaFoundation API. It provides some ways on how to use it.
This project is just experimental, and you can see it as an extension to the MediaFoundation samples.
You will find :
- audio/video player (win32)
- custom media session
- sequencer source
- audio/video capture
- screen capture
- kinect V1 capture
- wave audio mixer
- http streaming (winsock)
- jpeg encoding (Gdiplus)
- dxva2 technologie
- cuda decoding
- directX9 renderer...
CAPCOM's Street Fighter 4 character models C++ viewer. Uses DirectX9 and pure Win32 API. Animation code courtesy of revelation @ Xentax board. Original mxtk win32 layer by chUmbaLum sOft
Investigo is a toolkit for DirectX9 performance analysis and debugging.
For any DirectX9 application: view live performance graphs via the embedded HTTP server and capture performance metrics for offline analysis.
Investigo is released under an MIT style licence.
The first binary release is now up.
An article on Investigo can be found on Code Project:
http://www.codeproject.com/Articles/448756/Introducing-Investigo-Using-a-Proxy-DLL-and-embedd
If you want to work...
As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it.
Outside insight would be appreciated.
This is the source code I found recently for glDoom. I found it on a hard drive I got back from a friend who died a few years ago. I only looked because we're moving. It's been modified to work with VS2008, DirectX9 and to fix a couple of bugs.
A COM-based DirectShow to DirectX video and audio renderer. Renders a video stream to a DirectX9, 10, or 11 texture with a shader resource view, and an audio stream to an XAudio2 source buffer. Install end user runtime, or the developer's pack.
AI-based, Comprehensive Service Management for Businesses and IT Providers
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ChangeGear provides IT staff with the functions required to manage everything from ticketing to incident, change and asset management and more. ChangeGear includes a virtual agent, self-service portals and AI-based features to support analyst and end user productivity.
PsyPlay is a media player written in C# (.NET v3.5) using DirectX9 and plays well known media files. The application is basic, yet the code has many examples of useful functions. PsyPlay is beta, however, our goal is to code a versatile c# media player.
The DirectX 2D Library provides support for creating 2D-worlds. You can use Collision Detection, Moving Sprites, Animated Sprites and many other stuff.
Ocelot3D is a 3D Engine based on DirectX9. It uses direct3D features and it's full integrable with d3d code. You can also extend the engine thanks to the virtual hineritance structure
Secret of Avanoon will become a MMORPG-Game written in C++. The Engine for this Game is the Nebula2 Engine which makes full use of DirectX9 and OpenGL. The Game will also be playable under Linux and Mac OS X in the future. The Server is written in Java
Black Crystal is a open-source MMORPG creation system created with Microsoft's Visual C# 2005(.NET 2.0). The engine will support Lua scripting, advanced networking, DirectX9, and lots more.
"Deadlock" is a artillery combat game for Windows. It's very similar to Schorched Earth but is built using more modern technology (DirectX9). The last tank alive is the winner.
a little space-racer written in C++ with DirectX9. Multiplayer, physics, collision and maybe a part of ai. The player can fly in space, orbit and sky of a planet. vrrace is our subject in VirtualReality.