Showing 173 open source projects for "directx 9 game engine"

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    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders...
    Downloads: 3 This Week
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  • 2
    MirageVB6

    MirageVB6

    Visual Basic 6 2D online adventure game engine

    Welcome to MirageVB6. --------------------------- This version of Mirage Source is a continuation from Mirage Source 5. This new release includes support for SQLite, SHA256 password hashing, and control pad support for moving, attacking, and picking up items.
    Downloads: 1 This Week
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  • 3
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 4
    Visual Pinball
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.
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    Downloads: 29 This Week
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  • 5
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 0 This Week
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  • 6
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation...
    Downloads: 0 This Week
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  • 7
    Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008. The game includes: 16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game...
    Downloads: 1 This Week
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  • 8

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 0 This Week
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  • 9
    PokerTH
    PokerTH is a poker game written in C++/Qt. You can play the popular Texas Hold'em poker variant against up to nine computer-opponents or play internet games with people all over the world. This poker engine is available for Linux, Windows and Mac
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    Downloads: 130 This Week
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    AI-based, Comprehensive Service Management for Businesses and IT Providers

    Modular solutions for change management, asset management and more

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    Downloads: 0 This Week
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  • 11
    Subspace Battle
    .... It utilizes the Irrlicht Engine for graphics, together with SDL for sound and network.
    Downloads: 0 This Week
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  • 12
    iGNOP

    iGNOP

    Pong Inverted

    Game Engine --> GameMaker: Studio 1.4... Sound FX --> bfxr.net Font --> Visitor / dafont.com Graphics --> Allan Grzicic Coding --> Allan Grzicic 1 or 2 players (local co-op or local versus) --- v1.2.2 (Released September 14, 2017) - Added mouse support for Player 2 - One more colour added to ball, paddle, and table markings (Style #9 under Settings) v1.2.1 (Released August 25, 2017) - When mouse support enabled, left mouse button adds extra ball(s), right mouse button changes...
    Downloads: 0 This Week
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  • 13
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 4 This Week
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  • 14
    BeepComp

    BeepComp

    Text-based chiptune creator

    Compose chiptunes with text files! And make mp3 and wav files of your songs to share with the world :) The audio synthesizer engine comes with 10 channels (9 music + 1 drum). The retro "beep" sounds reminiscent of old video game consoles and vintage PCs will take you back to the 8-bit era. You can shape your sound with waveforms - square, sawtooth etc. - and add LFO, delay and volume envelopes. Enjoy the 80's-ish synth drums, also! Demo songs: https://www.youtube.com/watch?v...
    Downloads: 1 This Week
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  • 15
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 0 This Week
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  • 16
    Desert Breeze is a CRPG (Computer Role Playing Game) engine. It currently supports creation of game world with building blocks such as walls, etc. Collision with the walls, characters and other items on the ground and walls is also taken in account. The engine supports talking scripts where your character can accompany with another character.
    Downloads: 0 This Week
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  • 17
    Afdarts RTS
    Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX and (if you want to compile it yourself) Visual Basic; includes model editor
    Downloads: 0 This Week
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  • 18
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 0 This Week
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  • 19
    A recreation of the "The Elder Scrolls III: Morrowind" engine with plans to add support for multiplayer along with upgraded graphics, physics, and AI.
    Downloads: 0 This Week
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  • 20

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh...
    Downloads: 0 This Week
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  • 21
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    ..., boardgames, etc... An association was created in 2007 to sustain the Project as a whole, with both open-source and commercial developments around a Community of Creation. Our motto : "Amateurs in spirit, professionals in methods". For now (26/04/2014) the following things have been committed to SourceForge : - An older Stellar System editor from 2004, - A set of Game Design Documents, - A prototype being developed as a Total Conversion of NAEV (http://blog.naev.org/)
    Downloads: 0 This Week
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    This is community-driven RPG game using unreal engine.
    Downloads: 0 This Week
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  • 23
    DirectX Top-Down Game

    DirectX Top-Down Game

    This is a top-down third-person shooter type game.

    This is a top-down third-person shooter type game. The mechanics of it are pretty simple and straight-forward. Graphical wise, it is not as appealing as other projects I have done using a game engine. The YouTube video shows off the main aspects of the game. The sound effects are gotten from royalty free websites. Please note that full-screen currently does not allow for an optimal playing experience. In addition to that, there are other noticeable things that are not fully working...
    Downloads: 0 This Week
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  • 24
    AgateLib - Awesome game and tool engine library. A platform independent .NET library for developing games and game development tools. AgateLib is built on a driver-based model so that new platforms and rendering pipelines can be implemented easily.
    Downloads: 6 This Week
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  • 25

    Simple Mine Game

    A simple mine game made in c++

    This is my first real attempt at making a game for my 2nd year course in DirectX Programming and Software Engineering back in 2008/2009. This unit required I made a game using the DirectX version 9 SDK to make a game involving the game mechanics moving and building, while utilising Direct3d, DirectInput and XAudio 2. In this game, the player controls the transparent mine and tries to move it into a position where it can build a stationary mine to destroy the incoming tanks. I...
    Downloads: 0 This Week
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