This is my first real attempt at making a game for my 2nd year course in DirectX Programming and Software Engineering back in 2008/2009.
This unit required I made a game using the DirectX version 9 SDK to make a game involving
the game mechanics moving and building, while utilising Direct3d, DirectInput and XAudio 2.
In this game, the player controls the transparent mine and tries to move it into a position
where it can build a stationary mine to destroy the incoming tanks.
I was playing a lot of Red Alert 3 back then, so please excuse the music choice.
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