Search Results for "java 2d game source code contra" - Page 4

Showing 391 open source projects for "java 2d game source code contra"

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  • 1
    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung / seashore3D / galaxy 3D

    photo3D_chung seashore3D_chung galaxy_chung dive3D_chung

    photo3D chung is a free program to display photo 2D jpg or animated gif image with a 3D bas-relief effect (put your images and animation frames in the "media/" folder ) . It is written in freebasic and uses gui_chung and openGL with normals and lighting . switchable mono/stereo option to use with stereo bicolor red/cyan glasses (anaglyph) . seashore3D chung new animated seashore scene application added with animated sea , trees , girl , sky galaxy chung display 3d galaxy flight...
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  • 2
    Skija

    Skija

    Java bindings for Skia

    Skija is a high-performance, Java bindings library for the Skia graphics engine, allowing JVM and Kotlin applications to access the full capabilities of Skia’s 2D GPU-accelerated graphics without writing native code. Skia is the same graphics engine used in Chrome, Android, Flutter, and other platforms, and Skija leverages this robust foundation to provide fast rendering of paths, text, images, transformations, filters, and animations within desktop and embedded Java environments. The...
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  • 3

    3Dnatter

    A 3D Snake and 2D snake

    note: the release allows to play Snake in 2D wasd keys, 3D wasdec keys Is a Java Game, with wasd and ec you control the snake in 3 Dimensions. There are 3 Type of stones: Brown let the Snake grow, Gray let the qube Grow, And Pink incrase speed. Due its early relesase state its Playabel but buggy. the Rotation of the qube is wired. some Stones a invisible. "Testing" do use internet acess to get a banner linked to rechenktaft net a voluteer computing community Controll the Snake...
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  • 4
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
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  • 5
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Amethyst is open source and free software. You can use, read, modify, distribute its source code under the permissive MIT and Apache 2.0 licenses.
    Downloads: 0 This Week
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  • 6
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 0 This Week
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  • 7
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    JPPM is a packager manager for JPHP like npm or composer. JPPM will help you to build and run jphp applications or write new packages. JPHP is a new implementation for PHP which uses the Java VM. It supports many features of the PHP language (7.1+). How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8,...
    Downloads: 0 This Week
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  • 8
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one frame to the next. ...
    Downloads: 0 This Week
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  • 9
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players.
    Downloads: 2 This Week
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  • 10

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 11
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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  • 12
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    !Help Wanted! See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll...
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  • 13
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
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  • 14
    Mass Effect 3 Mod Manager

    Mass Effect 3 Mod Manager

    ME3CMM is a mod manager for Mass Effect 3.

    Mass Effect 3 Mod Manager is no longer maintained on SourceForge. You can download and follow development at the official site at https://me3tweaks.com/modmanager. Builds from GitHub are synced here so users can fetch the latest copy if they stumble upon this page. The code in the repository is from 2.0.2 and will not be updated on sourceforge anymore.
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    Downloads: 2 This Week
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  • 15

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
    Downloads: 0 This Week
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  • 16

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 4 This Week
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  • 17
    Bridge Designer and Contest

    Bridge Designer and Contest

    A national virtual bridge engineering contest for kids of all ages.

    *** Bridge Designer has been replaced with the web app ASCE Bridge Designer, Cloud Edition (Google this term to find the app)! Binaries posted here will go away on 1 July 2026. The source repo will remain. The contest is no longer active. *** A national virtual bridge engineering contest with prizes for middle and high school kids, grades 6 to 12, but anyone can enter for fun. Based on the award-wining Bridge Designer client software, now open source through this project. Web site...
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    Downloads: 1,332 This Week
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  • 18
    tute

    tute

    Play Tute playing card game

    Tute is one of the most popular Spanish deck card games. It is now available here totally free with source code available for the community. Learn the basics from Ludoteka [http://www.ludoteka.com/tute.html] or Wikipedia [https://www.wikipedia.org/wiki/Tute]
    Downloads: 0 This Week
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  • 19
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 1 This Week
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  • 20
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 21
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    nunuStudio is an open-source editor + game development environment — a “studio” rather than just a library — designed to let developers create interactive 2D and 3D content through a user-friendly interface. It provides visual tools for scene editing, asset management, materials, and possibly scripting, aiming to reduce the friction of hand-coding every aspect from scratch. As an accessible entrypoint to game or interactive content creation, nunuStudio is well-suited for artists, designers,...
    Downloads: 0 This Week
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  • 22
    Cerberus Content Management System

    Cerberus Content Management System

    Cerberus Content Management System

    Cerberus Content Management System is a Monolithic and Modular Content Management System that is written in 100% Pure PHP code with 100% Pure HTML output, and it supports multiple Database Management Systems. Cerberus Content Management System source code is completely handwritten by the author(s). The CerberusCMS project is focused on data security and ease of use, therefore we have decided to make very little use of JavaScript in the PurePHP Releases. The still-secure, and...
    Downloads: 0 This Week
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  • 23

    The Quorum Programming Language

    The world's first evidence-oriented programming language

    Quorum is a programming language designed in empirical studies with humans to be intuitive and easy to use. It is a Java Virtual Machine language with full Integrated Development and Debugger support built into the Sodbeans project. Version 4.0 includes support for graphics, 3D sound support, and Lego robotics.
    Downloads: 1 This Week
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  • 24
    smartcoffee

    smartcoffee

    A picture worth a 1000 words

    mirro repo: https://github.com/sonvirgo/sonvirgo.github.io/wiki Landaulet includes front-end and beck-end site for good/service order/response for m-commerce in-house application such as coffee house/restaurant/hotel... Software as a Service (SaaS) 2D webcam gesture control will due soon..... if life is a game so be fair play! On the Occasion of my 40'th Anniversary: officially announce the Publicly launch of The Open Source Project 'SmartCoffee?' at Google Code for Educational purpose. This is a DIY project finished since 2009 (true Rapid Application Development without any bolstering GUI web framework) that had been put to business but proof to be unsuccessful in term of financial! ...
    Downloads: 0 This Week
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  • 25
    Red Rogue

    Red Rogue

    Flex roguelike

    Red Rogue is a side-scrolling roguelike game developed around Flash / ActionScript by st33d. It mixes platforming and roguelike mechanics: players explore, collect loot, fight, jump, etc., in a 2D side-scroll environment, with permadeath or roguelike style progression. The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source.
    Downloads: 0 This Week
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