Showing 3 open source projects for "visual studio 2013"

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    LibPSVR

    LibPSVR

    C library for Morpheus (Playstation VR)

    LibPSVR is a C library for Morpheus (Playstation VR). Tested with Ubuntu 15.10 + libusb-1.0.20. For quick start, use brew before build. You will need to unload kernel modules manually. Requires the latest libusb to be installed. To compile, use the solution in the LibPSVR folder. The solution file is for Visual Studio 2017. To use PSVR with this, you must install WinUSB or libusb drivers for the PS VR Sensors and PS VR Control, Interfaces 4 and 5 respectively. You can use zadiag, which...
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  • 2
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
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  • 3
    omegalib

    omegalib

    Hybrid visualization framework for desktops, large immersive displays

    A hybrid visualization framework for desktops, large immersive displays and the web. A framework for virtual reality and cluster-driven display systems. Requires Python (the pre-installed 2.7 version on OSX and most linux distros works fine, on Windows omegalib comes with python bundled so you don't need this). C++ Build tools for your platform (g++, clang/XCode, Visual Studio 2012/2013 depending on the OS). On windows, the free Visual Studio editions work fine. Modules are optional components...
    Downloads: 0 This Week
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