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Full-stack observability with actually useful AI | Grafana Cloud
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Nifty GUI is a Java Library to create OpenGL based user interfaces.
Nifty GUI is a Java Library that supports the building of interactive user interfaces for games or similar applications. It utilizes LWJGL, JME, Java2d or JOGL for OpenGL rendering. Nifty = Layout + Display + Interact done in a Nifty way :)
This is a fork of the FengGUI project which can be found here https://sourceforge.net/projects/fenggui/. Why a fork? Because we're in a rush of getting FengGUI to work for betaville http://betaville.net.
The Eclipse OpenGL Pack is an Eclipse PlugIn, which provides an easy-to-use way to develop and deploy OpenGL-enhanced Java applications within the Eclipse IDE. It includes all external libraries that are required to get an OpenGL application started.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
An alternative library to OpenGL for real-time rendering of three dimensional scenes and objects. Features selective ray tracing and self-adjusting resolution that optimizes display either for quality or speed.
Open source ink APIs for a number of platforms, including Java and Objective C/iPhone. OpenGL or Java2D rendering. A replacement for Microsoft's API for the most common functions, including capture, selection and rendering. Efficient.
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