Showing 33 open source projects for "deb linux games"

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  • 1
    UIforETW

    UIforETW

    User interface for recording and managing ETW traces

    UIforETW is a Windows performance tracing companion that wraps the Event Tracing for Windows (ETW) toolchain in an approachable GUI. It standardizes trace collection profiles, launches WPR/xperf with the right providers, and organizes the resulting .etl files for repeatable investigations. The tool streamlines the entire loop—record, annotate, open in WPA/XperfView—so engineers can focus on finding scheduling stalls, I/O bottlenecks, GC pauses, or GPU hitches instead of memorizing...
    Downloads: 1 This Week
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  • 2
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    ...It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a multi-function clock, a stock watchlist, some fractals, and a Linux kernel configurator in form of a kernel patch.
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    Downloads: 30 This Week
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  • 3
    Homebrew App Store

    Homebrew App Store

    GUI for downloading/managing homebrew apps for video game consoles

    A Chesto-based graphical frontend to the get package manager for downloading and managing homebrew on video game consoles, such as the Nintendo Switch and Wii U. This is a replacement to the older Wii U Homebrew App Store. To run this program, a Nintendo Switch with access to the Homebrew Menu is required. This can be done on most Switches manufactured before July 2018, for compatibility check your serial number at ismyswitchpatched. Download and extract the latest hb-appstore to...
    Downloads: 113 This Week
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  • 4

    WonderGUI

    GUI library for games and multimedia.

    WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing...
    Downloads: 0 This Week
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  • 5
    dgtdrv aims to be a uci/xboard/crafty compatible interface (input engine) for the DGT Electronic Chess board on POSIX platforms. It relies on the dgtnix library.
    Downloads: 0 This Week
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  • 6
    Lightweight UI library for games, tailored for use with the allegro game dev library. Continuation of the original guichan library, mainly on allegro 4.4, 5.0 and 5.1.
    Downloads: 1 This Week
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  • 7

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 11 This Week
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  • 8
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once...
    Downloads: 0 This Week
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  • 9
    MyGUI
    MyGUI is a library for creating Graphical User Interfaces (GUIs) for games and 3D applications. The main goals of MyGUI are: speed, flexibility and ease of use.
    Downloads: 6 This Week
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  • 10
    XTiles

    XTiles

    A library in C++ for creating old-school graphic tiles.

    An SDL-based library in C++ for creating old-school graphic tiles/characters. Especially suited for roguelike games and nostalgic programmers. Visit the blog for more information: http://xtiles.blogspot.com/
    Downloads: 1 This Week
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  • 11
    Boxes Project
    An OpenGL GUI library for C++, inspired by Neoforce Controls. Designed to offer an easy to implement, yet powerful window management system for games or applications in OpenGL.
    Downloads: 2 This Week
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  • 12
    libjoyrumble

    libjoyrumble

    Extremely simple joystick rumble / vibration library

    The purpose of this library is to provide game / emulator programmers an extremely simple way to access the joystick "rumble" feature. As of now it's only for Linux. There are plans for a Windows version in the future (help needed).
    Downloads: 0 This Week
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  • 13
    AntTweakBar

    AntTweakBar

    C/C++ library to add light and intuitive GUI to OpenGL and DX programs

    AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. ...
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    Downloads: 17 This Week
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  • 14
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not...
    Downloads: 0 This Week
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  • 15

    FUGE

    A lightweight GUI library

    FUGE is a lightweight GUI library, intended to be used primarily in games and tools for game development. Supports graphics renderer adaptation, real-time layout editing, XML serialization, color schemes. Documentation contain tutorials with examples. Available on MS Windows and Linux.
    Downloads: 3 This Week
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  • 16
    Deb-Creator
    Deb-Creator is a tool to quickly create Debian packages. The program provides a simple graphical user interface written in C++ using Qt Creator. It uses the dpkg command in Linux to build the final Debian package.
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    Downloads: 6 This Week
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  • 17
    F2IBuilder, is a generator of bitmap fonts, opensource and multiplatform, developed in Java language, according to the GPL. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a lice
    Downloads: 0 This Week
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  • 18
    Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
    Downloads: 0 This Week
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  • 19
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 5 This Week
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  • 20
    Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
    Downloads: 0 This Week
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  • 21
    A portable C++ GUI library designed for games using Allegro, SDL and/or OpenGL
    Downloads: 0 This Week
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  • 22
    AssortedWidgets is an OpenGL+SDL GUI Library, developed for games, 3D techdemos and 3D applications, featuring BSD license, Delegate Code Style, Ability to define custom themes and Common Widgets and Layouts.
    Downloads: 0 This Week
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  • 23
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
    Downloads: 0 This Week
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  • 24
    Demonstration of portable C++ programing technics such as generic programming, late bind, explicit link, animation, sound, etc, using both VBLib (http://sourceforge.net/projects/vblib) and wxWidgets[wxWindows] libraries.
    Downloads: 0 This Week
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  • 25
    GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
    Downloads: 0 This Week
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