Showing 47 open source projects for "qr-code-generator"

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  • 1
    CevoMapGen

    CevoMapGen

    Custom Map File Generator for C-evo

    CevoMapGen is a map file generator for Cevo that facilitates harsher terrain and climate. It gives greater control than the internal map generator within the game, and allows much faster generation of novel or extreme worlds than using the map editor.
    Downloads: 1 This Week
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  • 2

    MegaMekLab

    Create meks and more!

    MegaMekLab is a Mek creator program. Currently it can create Meks, vehicles, battlearmor, and conventional infantry. It can also print PDF record sheets for almost all Battletech units. Created units can also be exported to formatted text or html for posting online.
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    Downloads: 2 This Week
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  • 3
    C-evo

    C-evo

    C-evo Distant Horizon; Empire Building Game

    ...C-evo Distant Horizon (c-evo-dh) is a fork of C-evo New Horizons, which is itself a fork of C-evo http://www.c-evo.org/ There is an excellent in-game manual, see also; https://civilization.fandom.com/wiki/Strategies_(C-evo)/For_first_few_turns https://civilization.fandom.com/wiki/Game_mechanics_(C-evo) https://civilization.fandom.com/wiki/Strategies_(C-evo) http://www.c-evo.org/text.html#design http://www.c-evo.org/faq.html http://www.c-evo.org/bb/index.php External Map Generator for more varied terrain https://sourceforge.net/projects/cevomapgen/
    Downloads: 11 This Week
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  • 4
    Demli Tavla

    Demli Tavla

    Turkish Traditional Backgammon Game

    ...The files "mirkelam_tavla.mp3" and "mirkelam_win.mp3," converted from MIDI files, are processed fake versions of clipped audio from the song "Tavla (backgammon)" by Turkish pop artist Mirkelam. The game mimics the traditional backgammon game. The game engine consists of a main Python code (tavla.py) and two auxiliary AI files. These AI files are essentially simple Python scripts containing decision-making mechanisms. They can roll dice and randomly decide what to do by determining the positions of the pieces. Then they make their moves. This program was completed through human effort and artificial intelligence support. ...
    Downloads: 2 This Week
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  • 5
    ...This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 3 This Week
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  • 6
    The Battle
    The Battle is a small strategy game. It's still in the alpha phase and with limited features. You can checkout the code on github: https://github.com/knobliibrot/the_battle_client
    Downloads: 0 This Week
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  • 7
    Star Trek Frontline Combat

    Star Trek Frontline Combat

    Star Trek Web browser game

    Star Trek Frontline Combat (in short STFC), is a web browser game set in the Star Trek (tm) universe. Based on the original code of Star Trek Galaxy Conquest (STGC in short), the game has been largely modified and improved (at least we hope so!) during four years of development.
    Downloads: 0 This Week
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  • 8
    Archivist
    ...Archivist 2 is the latest version build for Windows Systems using the .NET Framework. Download as archive or self extracting archive. No installation required! CODE moved to GitHub - https://github.com/spech66/archivist
    Downloads: 0 This Week
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  • 9
    The gaming ladder is an open source Elo-based competitive gaming ladder. The code is currently used for The Battle for Wesnoth at http://wesnoth.gamingladder.info. The project is stable and in use by thousands of players.
    Downloads: 0 This Week
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  • 10

    Kenny

    "Kenny" is an XBoard/WinBoard chess engine based on "Winglet"

    Kenny is a Winboard/XBoard chess engine based on Winglet (http://www.sluijten.com/winglet/source/index.htm), an open source chess program. Winglet's full source code can be obtained from Winglet. Kenny is an advanced form of Winglet which plays better at some faster time levels like blitz chess or upto 20 minute games, but almost always loses against Winglet when the time controls are 40 minutes or more for each. These tests were run by setting up various tournamennts on the free Chess GUI Arena Version 3.0. ...
    Downloads: 0 This Week
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  • 11
    Downloads: 0 This Week
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  • 12
    GearHead2 is a giant robot roguelike role playing game set five years after the events of GH1. Features include random plot generation, detailed character creation, tactical/RPG modes, graphical/ASCII interfaces, and many kinds of mecha to play with.
    Downloads: 0 This Week
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  • 13
    S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
    Downloads: 6 This Week
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  • 14
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 15
    A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
    Downloads: 0 This Week
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  • 16
    JACL is an interpreted language for creating interactive fiction and other turn-based games that can be played on the desktop or over the web. This project is now hosted at Google Code. Please visit http://code.google.com/p/jacl/ for latest source co
    Downloads: 0 This Week
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  • 17
    webDiplomacy
    Diplomacy is a popular turn based strategy game in which you battle to control Europe; to win you must be diplomatic and strategic. webDiplomacy lets you play Diplomacy online. Official game server: http://webdiplomacy.net/
    Downloads: 0 This Week
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  • 18
    Overlord PBEM game
    Overlord PBEM game project is re-creation of strategy/RPG PBEM Atlantis-like game "Overlord", originaly designed by Vincent Archer. The purpose of the project is to create set of code and documentation enabling free and and easy overlord games
    Downloads: 0 This Week
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  • 19
    Open-source attempt to write a themeable engine to play mafia-like games with over the irc network. Currently in beta, documentation pending. Functionality currently is limited to simple turn-based vote-killing, code under heavy work.
    Downloads: 0 This Week
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  • 20
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 0 This Week
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  • 21
    Earl Engine moved to Google Code: http://earl.googlecode.com. BoardCalc is a separate, independent utility mobile application for Conflict of Heroes gamers. It's a probability calculator and dice replacement. NOTE:
    Downloads: 0 This Week
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  • 22
    A platform which hosts battles between Fruit War robots - special java programs. The platform accepts source code as robot, and ranks all robots according to battle result. This project has been totally refined and is now hosted at http://robotypo.appspot.com
    Downloads: 0 This Week
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  • 23
    ...He has moved it to: https://github.com/swift2plunder/DoW DOW (Database of Wisdom) is an information sharing system for the game "To Boldly Go" (TBG). "Public TBG DOW" contains the schema and scripts (but not the private data), for DOW. The code is perl and postgresql (with no effort at portability).
    Downloads: 0 This Week
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  • 24
    A Perl script which accepts a chess position (in the FEN format) as input and outputs POV-Ray source, which, when rendered by POV-Ray, produces a 3-D view of the chess position.
    Downloads: 0 This Week
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  • 25
    Tales of Mandicor will be a free mixture of a heavily quest driven RPG, a roguelike, a turn based tactics game, a grand strategy game, a population simulator and it will even have an algorithmic music generator. Furthermore, it will have sandboxy qualities but multiple endings and modding capabilities. The game is about large scale things as it's going to have wars and in one of the possible 'endgames' the player might even control a nation as a king or an emperor or they might try to achieve democracy. The game will have a complex creature population simulator which permits extinctions, epidemics, famine, etc. ...
    Downloads: 0 This Week
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