Tales of Mandicor will be a free mixture of a heavily quest driven RPG, a roguelike, a turn based tactics game, a grand strategy game, a population simulator and it will even have an algorithmic music generator. Furthermore, it will have sandboxy qualities but multiple endings and modding capabilities.

The game is about large scale things as it's going to have wars and in one of the possible 'endgames' the player might even control a nation as a king or an emperor or they might try to achieve democracy. The game will have a complex creature population simulator which permits extinctions, epidemics, famine, etc. The major events in the game are based on historical events for the Mandicor fantasy world but the player might have some minor influence on how the things happen exactly.

Project Activity

See All Activity >

License

GNU General Public License version 2.0 (GPLv2), Public Domain

Follow Tales of Mandicor

Tales of Mandicor Web Site

Other Useful Business Software
Build Agents and Models on One Platform Icon
Build Agents and Models on One Platform

Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Tales of Mandicor!

Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

End Users/Desktop

User Interface

Curses/Ncurses, SDL

Programming Language

C

Related Categories

C Turn Based Strategy Game, C Role-Playing Games (RPG)

Registered

2006-05-19