Showing 38 open source projects for "battletech"

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  • 1
    Harmony

    Harmony

    Patching, replacing and decorating .NET and Mono methods

    Harmony gives you an elegant and high-level way to alter the functionality in applications written in C#. It works great in games and is well established in titles like 7 Days To Die, BattleTech, Besiege, Cities:Skylines, Kerbal Space Program, Oxygen Not Included, Ravenfield, Rimworld, Sheltered, Stardew Valley, Staxel, Subnautica, The Ultimate Nerd Game, Total Miner, Unturned, SCP: Secret Laboratory and many more. If you develop in C# and your code is loaded as a module/plugin into a host application, you can use Harmony to alter the functionality of all the available assemblies of that application. ...
    Downloads: 33 This Week
    Last Update:
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  • 2

    MegaMekLab

    Create meks and more!

    MegaMekLab is a Mek creator program. Currently it can create Meks, vehicles, battlearmor, and conventional infantry. It can also print PDF record sheets for almost all Battletech units. Created units can also be exported to formatted text or html for posting online.
    Downloads: 3 This Week
    Last Update:
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  • 3
    MegaMek Linux Utilities

    MegaMek Linux Utilities

    Utilities to make running a MegaMek server easier

    Makes running your Linux MegaMek server easier. Only tested on Ubuntu 22.04lts... Note we are not affiliated with the MegaMek project...
    Downloads: 0 This Week
    Last Update:
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  • 4
    MegaMek
    MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map. Development currently occurs on GitHub (see https://github.com/MegaMek). This SF page remains as a mirror and archive of the old issue trackers. The trackers are currently locked and new issues should be created on the GitHub page.
    Downloads: 3 This Week
    Last Update:
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  • 5
    BTSuite is a collection of softwares that collectively act as a graphical client to BattleTech MUXs: a HUD(BTHUD), a Map Editor(LandDesign) and a Navigation tool(Mapper).
    Downloads: 0 This Week
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  • 6
    ThudNG2

    ThudNG2

    Updated client for Battletech MUX game servers

    This is a nice GUI client for the Battletech MUX. It works on most platforms as it is written in Java. Makes combat much more enjoyable than plain text.
    Downloads: 0 This Week
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  • 7
    Thump (BattleTech MUX Map Creator)

    Thump (BattleTech MUX Map Creator)

    Map creator for the BattlleTech MUX

    Map creator for the BattlleTech MUX
    Downloads: 0 This Week
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  • 8
    MiniMek

    MiniMek

    Mini games with Meks

    ...These use some art assets from megamek (http://megamek.info/) and therefore these games are also licensed under the GPL (http://www.gnu.org/licenses/licenses.html). To play the games visit the game's page: http://minimek.sourceforge.net The newest game is called "RogueMek". It is a Rogue-like adaptation of the Battletech board game. In it you choose your mech then battle it out against multiple enemy mechs. The beta release video can be watched here: http://www.youtube.com/watch?v=kBX4P85o3Lo The first game was called "Urbie Defense" where you must defend your Urbanmechs from the enemy waves as long as you can. Watch a gameplay video of it here: http://youtu.be/LQJTH4RbZR8 The second game was "Bouncing Urbies", which is a clone of the classic DOS game "Bouncing Babies.
    Downloads: 0 This Week
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  • 9
    Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
    Downloads: 4 This Week
    Last Update:
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  • 10

    RogueMek

    Web-based roguelike based on the Battletech universe

    The next generation of RogueMek, originally created as a mini game in the MiniMek game collection.
    Downloads: 0 This Week
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  • 11
    A library for Solaris Skunk Werks to support contruction of other Battletech units.
    Downloads: 0 This Week
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  • 12
    Solaris Armor Werks is a continuation of Solaris Skunk Werks, intended as a design utility for Combat Vehicles within the Battletech board game.
    Downloads: 0 This Week
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  • 13
    BattleTechClient

    BattleTechClient

    A desktop client for Battle Tech online games

    A client to enhance playing BattleTech MUX games, designed to streamline the learning process for new players and provide the experienced users with an easy to play interface. While it is possible to use only the inbuilt telnet interface, or indeed any telnet client, the graphic Heads Up Display(HUD) updates automatically and tracks the player as he/she pilots his/her unit across the battlefield.
    Downloads: 0 This Week
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  • 14
    Solaris Skunk Werks is a tool used to design Battlemechs for use with the Classic Battletech wargame. Data Files are available at www.solarisskunkwerks.com
    Downloads: 0 This Week
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  • 15
    An application to help Battletech players balance two forces using all possible modifiers
    Downloads: 0 This Week
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  • 16

    Battletech Mercenary Unit Creator

    Automates the creation of a mercenary unit in BattleTech

    This uses the rules from Field Manual: Mercenaries (Revised), fast commander generation rules with the individual unit force identification. It does not incorporate the rules from the Mercenary Supplementals, nor the alternate unit generation methods. Currently, rolling for Dropships and Jumpships is not implemented. All the information you need should be there in the summary section at the bottom.
    Downloads: 0 This Week
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  • 17
    Solaris Game Tracker is a java version of C3 Electronic Record Sheets from http://battletech.understairs.nl/ that allows users to load a Battletech Force Balancer (https://sourceforge.net/projects/cbtforcebalance/) file and then track each unit.
    Downloads: 0 This Week
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  • 18
    A PHP/MySQL content system for running mercenary campaigns in the Battletech universe and beyond. TO&E, personnel dossiers, contract tracking, afer action reports, and more are included.
    Downloads: 0 This Week
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  • 19
    This is a fork of the Thud Battletech/MUD Java client. Current Release is 3.0.13 For review https://sourceforge.net/apps/mediawiki/thudng/index.php?title=Main_Page
    Downloads: 0 This Week
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  • 20
    REMLAB Web Mech Designer

    REMLAB Web Mech Designer

    A web-based Battletech Mech designer

    REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
    Downloads: 0 This Week
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  • 21
    TWLab is a full featured web based 'mech designer using the newly published core rules for FanPro's Battletech board game. Written in PHP and JavaScript, TWLab will be a flexible web based tool for both individuals and entire gaming groups.
    Downloads: 0 This Week
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  • 22
    Thud is a Java client designed to connect to Battletech MUXes and display combat data in a easy-to-read tactical display. It displays a tactical map, contacts list, armor status and more. Note: Sources have moved to github: https://github.com/parkera
    Downloads: 0 This Week
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  • 23
    A project to develop software to play the Battletech CCG by Wizard of the Coast (now out of print) online or over a network with at least one other person. Project will be developed using Java and HSQL DB in order to keep it platform independent.
    Downloads: 0 This Week
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  • 24
    MechForce is the coolest shareware game on the Amiga (IMHO). It's a mixture of realtime and turn based strategy/tactic game based on BattleTech. This is an attempt to recreate this game with a lot of enhancements with the help of the Allegro library.
    Downloads: 0 This Week
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  • 25
    MekHangar is a collection of tools for creating, editing and managing units for BattleTech, a sci-fi boardgame for 2+ players. The project aims to work closely with MegaMek.
    Downloads: 0 This Week
    Last Update:
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