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Domination is a game that is a bit like the board game Risk
Domination is a game that is a bit like the well known board game of Risk or RisiKo. It has many game options and includes many maps.
Written in java it includes a map editor, a simple map format, multiplayer network play, single player, hotseat, 5 user interfaces and many more features, it works in all OSs that run java 1.5 or higher, iOS and Android.
...Completely re-written from scratch on the latest software frameworks, it features: social networks connection, scalable data storage, stunning graphics and much more to come.
This project has two parts:
- A Java Chess library containing board models, rules and PGN format management
- A complete Chess web application based on the core Java library
EPIC is an indepth Multiplayer Strategy RPG Web Game
...The game focus on minimum game time but maximum amount of time thinking about the game and your cunning plans with your allies. No farming or repetition. Some players may like to make AAR of there achievements or lack there off ,the game format encourages the creation of Epic fantasy tales..
Part of a players turn is real time but movement and military orders are done as submitted orders which are processed as your turn..
Technically the system uses C# at the back end for multiplayer services , the client is HTML5 and Javasc
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
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The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
A Perl script which accepts a chess position (in the FEN format) as input and outputs POV-Ray source, which, when rendered by POV-Ray, produces a 3-D view of the chess position.
JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.