Showing 8 open source projects for "gamebook"

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  • 1
    An adaptation of the Fabled Lands gamebook series: travel through a fantastic world, amassing skill, wealth, and fame, while avoiding sudden death. Presents the complete text to preserve the spirit of the original.
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    Downloads: 15 This Week
    Last Update:
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  • 2
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 0 This Week
    Last Update:
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  • 3

    wofm

    Warlock of Firetop Mountain Roguelike

    This is a roguelike adaptation of the adventure gamebook The Warlock Of Firetop Mountain, written by Steve Jackson and Ian Livingstone. About Deep in the caverns beneath Firetop Mountain lies an untold wealth of treasure, guarded by a powerful Warlock, or so the rumour goes. Several adventurers like yourself have set off for Firetop Mountain in search of the Warlock's hoard. None have ever returned.
    Downloads: 0 This Week
    Last Update:
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  • 4
    The Sorcery Project

    The Sorcery Project

    Small program for playing RPG-books

    With this program you will be able to free yourself from having to write stats on pieces of paper, and save many trees with a convenient, flexible interface which can be used for anything you might encounter during your gamebook adventures.
    Downloads: 0 This Week
    Last Update:
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  • 5
    BADAM gamebook engine

    BADAM gamebook engine

    Simple data driven web based gamebook engine using javascript.

    BADAM is a simple data driven gamebook engine written in javascript. The project includes a data format for representing the various game elements ( scenes, objects,events and interaction between objects), a simple in-built script and a library which provides functions to manipulate the game elements. Also included is part of a sample game ( to demonstrate the engine features ) and a hyperlink driven interpreter built on top of the core library functions.
    Downloads: 0 This Week
    Last Update:
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  • 6
    LoreEditor

    LoreEditor

    Interactive Fiction toolkit (Choice Based with IF world model)

    Lore was designed from the ground up to be a different kind of interactive fiction; finished stories exist somewhere between a gamebook and a text adventure. Little puzzle-solving is required to complete a Lore story - most emphasis is really placed on story. The LoreEditor is a C# GTK application that produces Lore games for the web. It is designed to be easy to use - most IF authors will simply be able to start making their own stories with little or no documentation.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Transient
    A customizable ASCII game-engine aimed at story-based Roguelikes, RPG-hybrids and Gamebooks.
    Downloads: 0 This Week
    Last Update:
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  • 8
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
    Last Update:
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