BADAM is a simple data driven gamebook engine written in javascript. The project includes a data format for representing the various game elements ( scenes, objects,events and interaction between objects), a simple in-built script and a library which provides functions to manipulate the game elements. Also included is part of a sample game ( to demonstrate the engine features ) and a hyperlink driven interpreter built on top of the core library functions.

To run the application, download all files (folder structure intact) and open index.html in a javascript enabled web browser.

To create a new game, create a new gameworld.js file and create new scenes, objects and events inside it. Documentation is available in the wiki.

To create a new interpreter make use of the badengine.js file. For core functions documentation, refer to the wiki.

Feel free to contact me at krishnakumarm777@gmail.com with comments and criticism.

Features

  • Data schema for locations, objects, doors, events
  • Simple script interpreter for manipulation of objects and events
  • Sample implementation using core functions
  • Work in progress : NPCs
  • Simple representation of player health

Project Samples

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Additional Project Details

Intended Audience

Other Audience, Testers

User Interface

Web-based

Programming Language

JavaScript

Related Categories

JavaScript Games, JavaScript Game Development Frameworks

Registered

2015-08-23