Showing 7 open source projects for "shaders"

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  • 1
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    ...The emulator is highly portable, supporting desktop operating systems, mobile devices, and even web browsers through WebAssembly builds. SkyEmu includes advanced visual enhancements such as upscaling shaders, color correction, and screen effects that mimic original hardware displays. It also features extensive debugging tools, making it useful not only for players but also for developers working on homebrew or reverse engineering. With features like save states, rewind, fast-forward, and controller support, it offers a full-featured modern emulation experience.
    Downloads: 114 This Week
    Last Update:
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  • 2
    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 15 This Week
    Last Update:
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  • 3
    AGI (Android GPU Inspector)

    AGI (Android GPU Inspector)

    Android GPU Inspector

    ...AGI captures detailed performance counters, timelines, and pipeline state to reveal stalls, overdraw, shader hotspots, and inefficient resource usage. Its frame debugger lets you step through commands, inspect render targets and textures, review shaders, and experiment with pipeline changes to validate optimizations. Beyond per-frame analysis, AGI correlates GPU activity with CPU threads and system events to diagnose contention, scheduling issues, and thermal or power constraints. The tool is designed for reproducible performance investigations, making it easier to iterate, compare captures, and ship smoother, more efficient Android graphics experiences.
    Downloads: 1 This Week
    Last Update:
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  • 4
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 0 This Week
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  • 5
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    ...It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's well-suited for both casual players and preservationists seeking an authentic NES experience.
    Downloads: 47 This Week
    Last Update:
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  • 6
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
    Last Update:
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  • 7
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 0 This Week
    Last Update:
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