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O2EM is an open source multi-platform Odyssey2 / Videopac+ emulator. The Odyssey2 (Videopac/Jopac in Europe) was a video game console created in the late 70s.
BTS is a Build Template System designed for building packages for th common packing systems in use by current distributions based on a single XML package description. We are finally restarting development after a long break due to NeOS work.
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
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An educational 3D game, developed at CERN for its 50th anniversary exhibition. Basic GRID concepts such as Resource Broker and Replica Manager are visualized. Written from scratch with minimal dependencies (SDL, openGL), runs both on Windows and Linux.
EternalNGE is a cross-platform software framework for developing emulators/simulators providing generic interfaces for graphics, sound, etc. The primary focus is on game-consoles though the design allows for any device using i2c, memory mapped io, etc.
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Flavor and Thor bring you a new project based on the hard work of Judge_ on MHE (Multiple Handheld Emulator). RACE! (Rather A Cardfighter Emulator) for the GP32, GP2X, Gizmondo, DreamCast, and PC. Neo Geo Pocket Color emulation has never looked so good!
This project is to create a game server launcher, for games like Quake3 and possibly direct play games such as Age of Empires. This program is to be run as a background process and launch the game server much like HEAT used to work. Currently working on a
Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
Trembot is a console administration interface for Tremulous, an online game. Trembot works by command line, and adds many server features, such as kick and ban.
xyzzy command for you 'NIX OS. A node to the old Adventure game.
When run, it responds with "Nothing Happens" on 32 bit systems and "Twice as Much Nothing Happens" on 64 bit systems.
Versions in perl, C and other languages will be supported.
Game Systats provides tools for monitoring games server performance. It works with several first person shooter (FPS) like Half Life and his mods, Quake III, Call Of Duty, Battlefield, etc.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
ts2-pm is a file manager for the game The Sims 2. It provide you a way to control the addition / suppression of the pgame fre addon. The main objective is to only install what you need and permit easy backup.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.