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Trembot is a console administration interface for Tremulous, an online game. Trembot works by command line, and adds many server features, such as kick and ban.
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xyzzy command for you 'NIX OS. A node to the old Adventure game.
When run, it responds with "Nothing Happens" on 32 bit systems and "Twice as Much Nothing Happens" on 64 bit systems.
Versions in perl, C and other languages will be supported.
Game Systats provides tools for monitoring games server performance. It works with several first person shooter (FPS) like Half Life and his mods, Quake III, Call Of Duty, Battlefield, etc.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Save hundreds of developer hours with components built for SaaS applications.
The #1 Embedded Analytics Solution for SaaS Teams.
Whether you want full self-service analytics or simpler multi-tenant security, Qrvey’s embeddable components and scalable data management remove the guess work.
ts2-pm is a file manager for the game The Sims 2. It provide you a way to control the addition / suppression of the pgame fre addon. The main objective is to only install what you need and permit easy backup.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
CheckNow! is a PHP-driven web administration tool which supports 30+ online games, and allows an administrator to switch between different game servers to run, and check on the status of the server.
2D tilebased/networked game development libraries. Include functionality
for different configuration files (INI-style, XML) and IFF (ancient format
design from Electronic Arts). All is based on the Simple Directmedia Layer
and related libraries.
This is a java version of the famous fortune game from BSD. I am writing this program in java so that people can have a platform independent version of this great utility. I am also hoping to add some features and make jfortune fun to use.
A system to manage many Gameservers on a Network with a nice Webinterface. On every Server runs a bash script behind inetd and is controlled over a PHP interface.
Button Masher is a simple utility to help you analyse and improve your
execution of fighting game moves, combos, etc. It's similar to the joystick input display in some games' practice modes.
XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
Sarien is a portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI), and is able to run games such as Leisure Suit Larry in the Land of the Lounge Lizards and Space Quest I and II.
A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.