Showing 38 open source projects for "game controller mapper"

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  • 1
    NetherSX2 Classic

    NetherSX2 Classic

    Continuation of NetherSX2 based on AetherSX2 3668

    ...As with the patch variant, the repository includes configuration changes, fixes for widescreen and deinterlacing behavior, and updated game and controller support developed by the community.
    Downloads: 3,406 This Week
    Last Update:
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  • 2
    Provenance

    Provenance

    An iOS & tvOS Frontend for Multiple Emulators

    Provenance is an iOS & tvOS frontend for various emulators, supporting multiple Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems. It offers smooth and accurate, full-speed emulation to give you an awesome and genuine playing experience. Provenance is built with a host of awesome features, such as save anywhere and battery saves, controller support, automatic ROM matching and ROM customizations, and many more. Provenance supports a great number of console systems, with more...
    Downloads: 13 This Week
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  • 3
    Input Remapper

    Input Remapper

    An easy to use tool to change the behaviour of your input devices

    An easy-to-use tool to change the behavior of your input devices. Supports X11, Wayland, combinations, programmable macros, joysticks, wheels, triggers, keys, mouse movements and more. Maps any input to any other input.
    Downloads: 74 This Week
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  • 4
    NetherSX2

    NetherSX2

    Continuation of NetherSX2 based on AetherSX2 4248

    ...It focuses on providing a more complete and feature-rich experience by applying patches to the upstream emulator build and removing ad-related bloat, fixing notification issues, and exposing many internal settings so users have finer control over performance and compatibility on mobile devices. The project maintains an up-to-date GameDB (game compatibility database), improves controller support, and includes widescreen and no-interlace patches that make many games look and run better on modern screens. Developers also include additional fixes specific to AetherSX2 and NetherSX2 builds, along with tools to resign APKs to avoid Play Protect warnings, which makes installation smoother on Android hardware.
    Downloads: 301 This Week
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  • 5
    A linux userspace device driver that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported.
    Downloads: 19 This Week
    Last Update:
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  • 6
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even web browsers through WebAssembly builds. ...
    Downloads: 38 This Week
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  • 7
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    This project represents a community-driven effort to provide an easy-to-build and easy-to-modify cartridge dumper. Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards....
    Downloads: 1 This Week
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  • 8
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 44 This Week
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  • 9
    PPSSPP

    PPSSPP

    A cross-platform PSP emulator

    PPSSPP is an open source, cross-platform PSP emulator which allows you to play your PSP games on Android, Windows, Mac or Linux. With PPSSPP you can play your PSP games on your PC in full HD resolution, or play on your tablet for a big-screen mobile gaming experience. PPSSPP enhances the gaming experience in more ways than one. It even upscales some textures that would otherwise be too blurry due to the fact that they were originally made for the small screen. Even on modern Android phones...
    Downloads: 140 This Week
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  • 10
    Road to Yuzu w/o Switch

    Road to Yuzu w/o Switch

    This Repo explains how to install the Yuzu Switch Emulator

    ...The repository is particularly focused on simplifying what is typically a complex and fragmented process, including emulator installation, key management, graphics configuration, controller setup, and game loading. It also addresses compatibility considerations, updates, mods, and performance tuning, making it useful for both beginners and experienced users. While it distances itself from piracy, the guide inherently intersects with topics such as ROM management and system keys, which are essential for emulator functionality.
    Downloads: 0 This Week
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  • 11
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    ...In addition to accuracy, it introduces enhancements such as a high-quality audio mixer that improves sound output without altering internal emulation behavior. The project also includes modern usability features like save states, controller remapping, and support for loading ROMs from compressed archives.
    Downloads: 0 This Week
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  • 12
    Universal x86 Tuning Utility

    Universal x86 Tuning Utility

    Unlock the full potential of your Intel/AMD based device!

    What is UXTU? • It's a tuning utility aimed at helping you tune your device as you wish. • It's created by the developers of Ryzen Controller, Renoir Mobile Tuning, and Power Control Panel. This includes temperature and power limits adjustments, voltage control, and much more! • It's a little lightweight Ryzen Master/XTU alternative for x86 laptops and computers that allows fine control over your device's processor and GPU/s. • Works best on Zen-based CPUs/APUs or Intel CPUs that...
    Downloads: 308 This Week
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  • 13

    GameLauncher

    Frontend emulator launcher displaying box art image of associated ROMs

    A free front-end emulator displaying associated game box art image for each game. GameLauncher can be controlled using standard Xbox controller. ROM associated image files can be downloaded using following link: http://axter.com/GameLauncher/Images.zip
    Downloads: 4 This Week
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  • 14
    LEDSpicer

    LEDSpicer

    LEDSpicer a LED Animator and Controller for Linux

    LEDSpicer is a linear LED controller daemon that will handle single color or a RGB LEDs connected to different devices. It allows the execution of animations and profiles and handle can input to interact with the LEDs, profiles can be triggered based on different events, like programs running, network input, game name, etc. Includes some utilities to make an arcade cabinet more attractive and cool!
    Downloads: 0 This Week
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  • 15
    ForPC

    ForPC

    Run any game or software on Windows, powered by ForPC.

    ...Think of it as a single hub where your entire library, spanning every console, computer, and arcade system ever made, lives in one place. ForPC features a clean library interface with cover art, metadata, save state management, controller support, cheat codes, and shader presets. Whether you are revisiting a childhood classic or exploring software history, ForPC makes it simple.
    Downloads: 0 This Week
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  • 16
    Shopne-Arcade

    Shopne-Arcade

    A frontend for GnGeo emulator written purely in Python

    Shopne Arcade is a front-end application designed to easily play Neo Geo system games on PC. It's interface is compatible for screens with low resolution such as 640x480 pixels. It lets users play Neo Geo system games from one interface where users will be able pick different game play experience settings such as Neo Geo games video resolutions, audio sampling rates, etc. Shopne Arcade is written in pure Python language without any external dependencies making it portable across various...
    Downloads: 0 This Week
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  • 17
    GODOS - Linux Gaming on Debian

    GODOS - Linux Gaming on Debian

    Gaming Optimized Debian Operating System

    GODOS (Gaming Optimized Debian Operating System) is a lightweight, pre-configured Debian-based Linux system focused on gaming performance, stability, and simplicity. Featuring the modern and responsive KDE Plasma desktop, GODOS provides a clean and efficient user experience. It comes with Steam, Lutris, and Heroic Games Launcher pre-installed, enabling support for native Linux games, Proton/Wine titles, and Epic Games. Vulkan, Wine, and Proton are fully set up for instant gaming out of the...
    Downloads: 5 This Week
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  • 18
    OpenEmu

    OpenEmu

    Retro video game emulation for macOS

    OpenEmu is a polished, open-source video game emulator designed specifically for macOS, bringing a true “it just works” experience to retro gaming. It makes it incredibly easy to add, browse, and organize your personal game backups (ROMs) within a single, unified library. OpenEmu automatically scans games as you drag and drop them, neatly sorting them by system and adding original box art for a clean, visual experience. The emulator works seamlessly with a wide range of USB and Bluetooth...
    Downloads: 27 This Week
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  • 19
    Linux Air Combat

    Linux Air Combat

    Combat Flight Simulator for LINUX. WW2. Network and VOIP. Open-source.

    ...If it runs TOO fast on your hardware (framerates beyond 100 FPS), you should activate LAC's built-in FrameRate Limiter as documented here: https://askmisterwizard.com/2019/LinuxAirCombat/FrameRateLimiter.htm Clean, open source code provides an option to compile yourself, or use our precompiled executable AppImage to eliminate compiling on all popular X86 LINUX distros. Control flight and views with mouse and keyboard, console game controller, or joystick, all easily configured from prominent configuration menus. Learn all about LAC from our primary, official Web Page: http://askmisterwizard.com/2019/LinuxAirCombat/LacOnlineDocs.htm Recent video clip: https://youtu.be/C77C-e8axWs
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    Downloads: 74 This Week
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  • 20
    antimicro

    antimicro

    Graphical program to map keyboard and mouse controls to a gamepad

    antimicro is a graphical program used to map keyboard keys and mouse controls to a gamepad. It's useful for using a gamepad on PC games that do not have any form of built-in gamepad support. This program can also be used to control any desktop application with a gamepad. On Linux, this means that your system has to be running an X environment in order to run this program. This program currently works with various Linux distributions, Windows (Vista and later), and FreeBSD, but with...
    Downloads: 2,758 This Week
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  • 21
    FabGL

    FabGL

    ESP32 Display Controller (VGA, PAL/NTSC Color Composite, SSD1306, ST77

    FabGL is mainly a Graphics Library for ESP32. It implements several display drivers (VGA output, PAL/NTSC Color Composite, I2C and SPI displays). FabGL can also get input from a PS/2 Keyboard and a Mouse. FabGL implements also: an Audio Engine (DAC and Sigma-Delta), a Graphical User Interface (GUI), a Game Engine and an ANSI/VT Terminal. VGA output requires an external digital-to-analog converter (DAC): it can be done by three 270 Ohm resistors to have 8 colors, or by 6 resistors to have 64...
    Downloads: 0 This Week
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  • 22

    SegaSys LUTRO-LUA game launcher

    Simple base functions for Lutro LUA engine inspired on Sega Genesis sy

    Simple base functions for Lutro LUA engine inspired on Sega Genesis system. Designed specifically for 320x224 internal resolution and Sega Genesis controller layout. Create your game editing dev/ directory Copy the game.lua file (and assets) on lovetest/ folder for test using LOVE2D (NOT remove or replace main.lua) Files: main.lua : Base system, usually edition is not required game.lua : Game lua script. global.lua : Screen resolution. intro.lua : Intro mode, introtype = (megacd/genesis) Functions: neofont(FONT) : Select font (included "standard-font-black" "standard-font-white" "8bit") scenecommand == 1/0 : Enable/disable console mode neoprint(TEXT) : Print text in console mode timerstop == 1/0 : Enable/disable timer for key input
    Downloads: 0 This Week
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  • 23

    Urknall

    Conway's Game of Life for Raspberry Pi Pico

    A small C/C++ projects that renders a cellular automaton (Conway's game of life) on an 128x64 Pixel Oled display (SSD1306 controller). The project can be used as tutorial or template for the Pico C/C++ SDK and for benchmarking that controller.
    Downloads: 0 This Week
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  • 24

    OSX Joystick Mapper

    Joystick mapping for OSX

    An OSX userspace library that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported. Supports: * Applications that use IOKit (the newer interface) * Boxer (dosbox for OSX)
    Downloads: 0 This Week
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  • 25
    retroarch-ifjoy

    retroarch-ifjoy

    Script to start Retroarch w/ different config depending on joystick

    I love Retroarch, but something that always bothered me is that 6-button users are treated as second class citizens. Of course you can create core/game specific remaps, but sadly there are no device specific remaps. When you create a remap that works well with a 6-button fighting/Saturn gamepad or an arcade stick, it will suck with a 4-button gamepad, and vice-versa. It's impossible to create a single remap that's perfect for both 4-button and 6-button gamepads. I had to do something to avoid remapping every system or game, every time I want to play with a different controller. ...
    Downloads: 0 This Week
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