Showing 6 open source projects for "webgpu"

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  • 1
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise. ...
    Downloads: 2 This Week
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  • 2
    TypeGPU

    TypeGPU

    A modular and open-ended toolkit for WebGPU

    TypeGPU is a modular TypeScript toolkit for working with WebGPU in a more type-safe and developer-friendly way. It lets developers define GPU logic with advanced type inference while still targeting WebGPU and WGSL-based execution. The project is designed for graphics, compute shaders, GPU programming, and high-performance browser or React Native experiments. It can generate WGSL from TypeScript-style functions, helping developers keep GPU code closer to the rest of their application logic. ...
    Downloads: 0 This Week
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  • 3
    ChartGPU

    ChartGPU

    Beautiful, open source, WebGPU-based charting library

    The ChartGPU repository is an open-source, WebGPU-based charting library written in TypeScript that enables developers to visualize large datasets with high performance and smooth interactivity even when handling millions of data points. By leveraging WebGPU — the next-generation graphics API for the web — ChartGPU offloads rendering work to the GPU, allowing for fast panning, zooming, and real-time updates with minimal latency.
    Downloads: 3 This Week
    Last Update:
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  • 4
    SwissGL

    SwissGL

    SwissGL is a minimalistic wrapper on top of WebGL2 JS API

    ...Despite its simplicity and small size (under 1000 lines of code), SwissGL demonstrates remarkable flexibility, from basic visual experiments to complex multi-pass rendering pipelines. It’s also designed as an exploration of minimalist graphics API design, serving as an early experimental step toward the upcoming WebGPU era.
    Downloads: 2 This Week
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  • 5
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V...
    Downloads: 0 This Week
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  • 6
    Visual Blocks

    Visual Blocks

    Visual Blocks for ML is a Google visual programming framework

    ...It lets you connect sources, transforms, models, and visualizers into a live graph, so changes propagate instantly and results are observable without writing glue code. Under the hood it leans on web-friendly runtimes (e.g., WebGPU/WebGL/WebNN or TensorFlow.js backends) to execute pipelines locally, which is great for demos, teaching, and privacy-sensitive prototypes. The block abstraction encourages modularity: you can package a preprocessor, a model, and a postprocessor as a reusable composite for others to slot into their graphs. Because everything lives in the browser, sharing is as simple as exporting a project or link, and collaborators can experiment without installing toolchains. ...
    Downloads: 0 This Week
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