Showing 20 open source projects for "vertex"

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  • 1
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 5 This Week
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  • 2
    Freetype GL

    Freetype GL

    OpenGL text using one vertex buffer, one texture and FreeType

    Freetype-GL is an OpenGL text rendering library that utilizes a single vertex buffer and texture in conjunction with the FreeType library. It facilitates efficient and flexible text rendering in OpenGL applications, supporting various font formats and advanced typographic features.
    Downloads: 0 This Week
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  • 3
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user).
    Downloads: 45 This Week
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  • 4
    Numaflow

    Numaflow

    Kubernetes-native platform to run massively parallel data/streaming

    Numaflow is a Kubernetes-native tool for running massively parallel stream processing. A Numaflow Pipeline is implemented as a Kubernetes custom resource and consists of one or more source, data processing, and sink vertices. Numaflow installs in a few minutes and is easier and cheaper to use for simple data processing applications than a full-featured stream processing platform.
    Downloads: 2 This Week
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  • 5
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets. Assimp aims to provide a full asset conversion...
    Downloads: 15 This Week
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  • 6
    Google Cloud Platform Go Samples

    Google Cloud Platform Go Samples

    Sample apps and code written for Google Cloud

    ...The repository includes both simple quickstart examples and more advanced application patterns, often accompanied by documentation guides that explain how to deploy and run them in different environments. It also showcases integrations with services such as Pub/Sub, BigQuery, Cloud Functions, and Vertex AI, helping developers understand how to orchestrate distributed systems in Go.
    Downloads: 1 This Week
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  • 7
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 2 This Week
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  • 8
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 13 This Week
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  • 9
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked Eclipse with Synthclipse feature (see "Files" section above) or update an existing Eclipse using the following Update Site: https://kamil-kolaczynski.github.io/synthclipse/update/ Prepacked version has one advantage: it has nice console logs coloring since it shipped with Grep Console plugin ( https://marketplace.eclipse.org/content/grep-console ) that is configured specially for Synthclipse logs.
    Downloads: 0 This Week
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  • 10
    Graphal

    Graphal

    Graph algorithms interpreter, IDE, debugger, 3D visualizations.

    Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
    Downloads: 0 This Week
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  • 11
    ANGEL-Automatic differentiation Nested Graph Elimination Library is a template library using the Boost Graph Library and the Standard C++ Library; it provides sparse representations of c-graphs their dual line graphs and vertex, edge and face elimina
    Downloads: 1 This Week
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  • 12
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 11 This Week
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  • 13

    Exact Subgraph Matching Algorithm

    Exact Subgraph Matching Algorithm for Dependency Graphs

    ...We designed a simple exact subgraph matching (ESM) algorithm for dependency graphs using a backtracking approach. The total worst-case algorithm complexity is O(n^2 * k^n) where n is the number of vertices and k is the vertex degree. We have demonstrated the successful usage of our algorithm in three biomedical relation and event extraction applications: BioNLP 2011 shared tasks on event extraction, Protein-Residue association detection and Protein-Protein interaction identification. This Java implementation implements our ESM algorithm. See README file: https://sourceforge.net/projects/esmalgorithm/files/ If you use our ESM implementation to support academic research, please cite the following paper: Haibin Liu, Vlado Keselj, and Christian Blouin. ...
    Downloads: 0 This Week
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  • 14
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 3 This Week
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  • 15
    callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
    Downloads: 0 This Week
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  • 16
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 17
    The Vortex project consists of 2 things. The Vortex OS and VParse. The OS is multitasking and handles a lot of features. VParse is a stand alone Vertex2 parser. Vertex is vortex's scripting language. Pre 0.7 is QBasic and 0.7 is C++.
    Downloads: 0 This Week
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  • 18
    LibAX is a skeletal animation library designed for use with Unreal Tournament PSK/PSA and Doom 3 md5mesh/md5anim. Optimized for use with vertex shaders and OpenGL VBOs, supports external memory management, no platform-specific code.
    Downloads: 3 This Week
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  • 19
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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  • 20
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
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