An implementation of OpenGL 3.x-ish in clean C
OpenGL text using one vertex buffer, one texture and FreeType
Bloat-free Graphical User interface for C++ with minimal dependencies
Kubernetes-native platform to run massively parallel data/streaming
The open-asset-importer-library repository
Sample apps and code written for Google Cloud
Console-based GLSL Sandbox for 2D/3D shaders shaders
Support for legacy OpenGL in core profiles
GLSL shader prototyping tool based on Eclipse IDE.
Graph algorithms interpreter, IDE, debugger, 3D visualizations.
Exact Subgraph Matching Algorithm for Dependency Graphs