Math library using HLSL syntax with multiplatform SIMD support
A collection of tools, libraries, and tests for Vulkan shader
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL, etc.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL
.NET library to run C# code in parallel on the GPU through DX12
Lightweight, cross-platform & full-featured shader IDE
Realtime 3D engine for game development