Showing 3 open source projects for "fragment shader"

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    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    GLSL Sandbox is an in-browser playground for writing and sharing fragment shaders with instant visual feedback. It provides a minimal editor and a fullscreen WebGL viewport so your shader takes center stage, making it perfect for learning, live-coding, and showcasing visual experiments. The environment injects a small set of uniforms—time, resolution, mouse—so you can animate and interact without boilerplate.
    Downloads: 2 This Week
    Last Update:
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  • 2
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 5 This Week
    Last Update:
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  • 3
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.
    Downloads: 4 This Week
    Last Update:
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