Showing 762 open source projects for "linux game"

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  • 1
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 1 This Week
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  • 2
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 3 This Week
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  • 3
    Game-Programmer-Study-Notes

    Game-Programmer-Study-Notes

    A collection of reading notes from my career as a game programmer

    The Game-Programmer-Study-Notes project is a comprehensive collection of study materials aimed at aspiring and professional game developers. It compiles notes, tutorials, and references covering a wide range of topics such as graphics programming, game engine architecture, mathematics, and optimization techniques. The repository is structured to guide learners through fundamental and advanced concepts, making it suitable for both beginners and experienced programmers. It includes insights...
    Downloads: 0 This Week
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  • 4
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development. These bindings contain several optional helper procedures to help with development and to better suit it to the language.
    Downloads: 0 This Week
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  • 5
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 0 This Week
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  • 6

    AnyStatus

    Get your own sweet custom status for discord

    Get your own sweet custom discord status! Paste your account token and your desired prefix in `config.json`. The file can be opened using the normal Notepad. You can find your token here. You need to have Python installed to use AnyStatus. Next, open a new terminal in the current folder and execute the following command: pip install -r requirements.txt Then open main.py and your custom status is ready :) Send `<prefix><activity> = <text>` in any discord channel to change your status....
    Downloads: 2 This Week
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  • 7
    Pixel Vision 8

    Pixel Vision 8

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 0 This Week
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  • 8
    XyZerKunG ServerTool
    XyZerKunG ServerTool helps you to make your own Minecraft server and play with your friend for a few minutes
    Downloads: 0 This Week
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  • 9
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
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  • 10
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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  • 11
    Free texture packer

    Free texture packer

    Free texture packer

    Free Texture Packer is a desktop tool for creating sprite sheets from individual images, ideal for game developers using engines like Phaser or Unity. It supports multiple export formats and efficient packing algorithms.
    Downloads: 16 This Week
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  • 12
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 0 This Week
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  • 13
    rust_cmd_lib

    rust_cmd_lib

    Common rust command-line macros and utilities

    rust_cmd_lib is a Rust library designed to make it easier to write shell-script–style tasks in Rust, blending the power and safety of Rust with the expressiveness of shell pipelines. It provides macros and utilities that let you spawn external processes, redirect input/output, and pipe commands together, all without invoking a shell. You can write something like run_cmd!(ls -l | grep foo > out.txt) in a more declarative style, rather than manually wiring up file descriptors, handles, and...
    Downloads: 4 This Week
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  • 14
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 15
    Phaser 3

    Phaser 3

    This repository contains the code necessary to start making a game

    The Phaser 3 TypeScript Starter Kit is a boilerplate project that provides a structured foundation for developing Phaser 3 games using TypeScript. It includes essential configurations and examples to help developers get started quickly.
    Downloads: 0 This Week
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  • 16
    CoreUI Laravel Bootstrap Admin Template

    CoreUI Laravel Bootstrap Admin Template

    CoreUI Free Laravel Bootstrap Admin Template

    CoreUI is meant to be the UX game changer. Pure & transparent code is devoid of redundant components, so the app is light enough to offer ultimate user experience. This means mobile devices also, where the navigation is just as easy and intuitive as on a desktop or laptop. The CoreUI Layout API lets you customize your project for almost any device – be it Mobile, Web or WebApp – CoreUI covers them all.
    Downloads: 2 This Week
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  • 17
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory. Runs from your system tray.
    Downloads: 2 This Week
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  • 18
    node-csgo

    node-csgo

    A node-steam plugin for Counter-Strike: Global Offensive

    Node-CSGO is a Node.js library that allows interaction with Counter-Strike: Global Offensive (CS:GO) game servers and Steam APIs. It enables developers to retrieve game data, manage inventories, and automate in-game operations.
    Downloads: 3 This Week
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  • 19
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. ...
    Downloads: 0 This Week
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  • 20
    Downloads: 0 This Week
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  • 21

    Wheefun Emulator Framework

    A framework for developing emulators

    The Wheefun Emulator Framework (WFEF) aims to provide low-level hardware emulation primitives for writing new emulators, as well as relatively basic implementations for common system architectures (such as the IBM compatible PC). It was originally designed to support the WDMF project, which has need for hardware emulation on modern operating systems. However, it could conceivably be used in other projects. At its core, WFEF provides primitives for emulating a generic system bus and for...
    Downloads: 0 This Week
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  • 22
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 1 This Week
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  • 23

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 1 This Week
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  • 24
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one...
    Downloads: 0 This Week
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  • 25
    Go canvas

    Go canvas

    Canvas is a Go drawing library based on OpenGL

    Canvas is a high-performance 2D rendering library for C++ that mimics the HTML5 Canvas API. It is built using OpenGL for hardware acceleration and offers a simple, familiar interface for developers looking to draw shapes, images, and text in desktop applications or games. Canvas focuses on ease of use, speed, and flexibility, making it suitable for GUI overlays, visualizations, and real-time 2D rendering tasks. Its API is intentionally similar to JavaScript’s Canvas API, lowering the barrier...
    Downloads: 1 This Week
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