Showing 531 open source projects for "3d linux"

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  • 1

    FCML

    A machine code manipulation library for Intel 64 and IA-32.

    ...Currently it supports such features as: - A one-line disassembler - A one-line assembler - An experimental multi-pass load-and-go assembler (Multi line!) - Support for the Intel and AT&T syntax - An instruction renderer - An instruction parser - Instructions represented as generic models - UNIX/GNU/Linux and Windows support - Portable - written entirely in C (no external dependencies) - C++ wrapper - Supported instruction sets: MMX, 3D-Now!, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, AVX, AVX2, AES, TBM, BMI1, BMI2, HLE, ADX, CLMUL, RDRAND, RDSEED, FMA, FMA4, LWP, SVM, XOP, VMX, SMX, AVX-512 Source code moved to: https://github.com/swojtasiak/fcml-lib
    Downloads: 3 This Week
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  • 2
    Kimera-VIO

    Kimera-VIO

    Visual Inertial Odometry with SLAM capabilities and 3D Mesh generation

    Visual Inertial Odometry with SLAM capabilities and 3D Mesh generation. Kimera-VIO is a Visual Inertial Odometry pipeline for accurate State Estimation from Stereo + IMU data. It can optionally use Mono + IMU data instead of stereo cameras.
    Downloads: 0 This Week
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  • 3
    Dynamic Robot Localization

    Dynamic Robot Localization

    Point cloud registration pipeline for robot localization and 3D

    The dynamic_robot_localization is a ROS package that offers 3 DoF and 6 DoF localization using PCL and allows dynamic map update using OctoMap. It's a modular localization pipeline, that can be configured using yaml files (detailed configuration layout available in drl_configs.yaml and examples of configurations available in guardian_config and dynamic_robot_localization_tests). Even though this package was developed for robot self-localization and mapping, it was implemented as a generic,...
    Downloads: 0 This Week
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  • 4
    UIWidgets

    UIWidgets

    UIWidget is a Unity Package which helps developers to create apps

    UIWidget is a Unity Package that helps developers to create, debug and deploy efficient, cross-platform Apps. UIWidgets is a plugin package for Unity Editor which helps developers to create, debug and deploy efficient, cross-platform Apps using the Unity Engine. UIWidgets is mainly derived from Flutter. However, taking advantage of the powerful Unity Engine, it offers developers many new features to improve their Apps as well as develop workflow significantly. Using the latest Unity...
    Downloads: 0 This Week
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  • 5
    Replica Dataset

    Replica Dataset

    High-fidelity indoor 3D dataset for AI simulation and robotics

    Replica Dataset is a high-quality 3D dataset of realistic indoor environments designed to advance research in computer vision, robotics, and embodied AI. Developed by Facebook Research (now Meta AI), it features accurate geometric reconstructions, high-resolution and high dynamic range textures, and comprehensive semantic annotations. Each environment contains detailed models of real-world spaces, including rooms, furniture, glass, and mirror surfaces. The dataset also provides semantic and...
    Downloads: 1,023 This Week
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  • 6
    TenorSpace.js

    TenorSpace.js

    Neural network 3D visualization framework

    TensorSpace is a neural network 3D visualization framework built using TensorFlow.js, Three.js and Tween.js. TensorSpace provides Keras-like APIs to build deep learning layers, load pre-trained models, and generate a 3D visualization in the browser. From TensorSpace, it is intuitive to learn what the model structure is, how the model is trained and how the model predicts the results based on the intermediate information. After preprocessing the model, TensorSpace supports the visualization...
    Downloads: 0 This Week
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  • 7
    Gio.js

    Gio.js

    A declarative 3D globe data visualization library built with Three.js

    Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a declarative way, add your own data, and integrate it into your own modern web application. Gio.js is an open source library for web 3D globe data visualization built with Three.js. What makes Gio.js different is that it is simple to use Gio.js to customize a 3D data visualization model in a...
    Downloads: 0 This Week
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  • 8
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    ...Exokit runs on Windows, macOS, Linux (x64), Linux (ARM64), and Magic Leap (ARM64).
    Downloads: 0 This Week
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  • 9
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical...
    Downloads: 0 This Week
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  • 10
    DESMO-J is a framework for rapidly building discrete event driven simulation models in Java, which is not restrained to any particular domain of application. It supports both event-oriented and process-oriented modelling views. See http://desmoj.de.
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    Downloads: 2 This Week
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  • 11
    Superpowers

    Superpowers

    Extensible HTML5 app for real-time collaborative projects

    Superpowers Core is the foundational repository for Superpowers, an extensible, collaborative HTML5-based development environment designed to help developers build projects—including 2D and 3D games—together in real time. It acts as the engine and infrastructure on which editors, game logic, plugins, and collaborative tools are built, using web technologies like TypeScript, WebSockets, and browser APIs to deliver a flexible and live editing experience. Users can work solo or invite...
    Downloads: 1 This Week
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  • 12
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering...
    Downloads: 0 This Week
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  • 13
    Effeckt.css

    Effeckt.css

    A Performant Transitions and Animations Library

    Effeckt.css is a showcase and toolkit of high-performance UI transitions and animations for the web. It catalogs common interaction patterns—button states, list reveals, modals, off-canvas menus, and page transitions—implemented with CSS transforms and opacity for smooth, GPU-friendly motion. The project focuses on practical details such as using compositing-friendly properties, keeping DOM structures lean, and providing hooks so JavaScript can toggle classes without micromanaging animation...
    Downloads: 0 This Week
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  • 14
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    Zenject is a lightweight highly performant dependency injection framework built specifically to target Unity 3D (however it can be used outside of Unity as well). It can be used to turn your application into a collection of loosely-coupled parts with highly segmented responsibilities. Zenject can then glue the parts together in many different configurations to allow you to easily write, reuse, refactor, and test your code in a scalable and extremely flexible way. Injection across different...
    Downloads: 0 This Week
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  • 15
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    video-nonlocal-net implements Non-local Neural Networks for video understanding, adding long-range dependency modeling to 2D/3D ConvNet backbones. Non-local blocks compute attention-like responses across all positions in space-time, allowing a feature at one frame and location to aggregate information from distant frames and regions. This formulation improves action recognition and spatiotemporal reasoning, especially for classes requiring context beyond short temporal windows. The repo...
    Downloads: 0 This Week
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  • 16
    art-template

    art-template

    High performance JavaScript templating engine

    art-template is a simple and superfast templating engine that optimizes template rendering speed by scope pre-declared technique, hence achieving runtime performance which is close to the limits of JavaScript. At the same time, it supports both NodeJS and browser. art-template simultaneously supports two syntax of template. Standard syntax allows templates to be easier to read and write. While original syntax has powerful logical processing ability. Original syntax is compatible with EJS,...
    Downloads: 1 This Week
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  • 17
    KAREL 3D

    KAREL 3D

    Learning programming language for kids

    This is learning programming language for children Karel-3D. By words from LightBot: "Get kids hooked on coding with minutes!" Created by Karel 3D from the 8-bit microcomputer PMD 85-2 in 1986. His later version of Karel the Robot in 3D, created first in the Slovak Republic. JavaScript variant include only one small HTML file tested and works on all devices with keyboard and full JavaScript support in internet browser, or alternative pre-compiled JAVA V8 .jar file with webEngine and...
    Downloads: 0 This Week
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  • 18
    UE4-Plugin-OffAxis

    UE4-Plugin-OffAxis

    This plugin provides a fishtank-VR via a so-called OffAxisProjection

    UE4-Plugin-OffAxis plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer. If your project is a C++ project, you are good to go. If you have a pure blueprint project, add a random C++ class via File -> Add C++ class (empty class is fine). Copy the Plugin in your (you might need to create a Plugin folder in the directory where your project file is). Start (or restart) Unreal Engine. You might get a warning that the plugin...
    Downloads: 0 This Week
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  • 19
    Quesa

    Quesa

    3D rendering and scene graph library (moved to GitHub)

    High-level 3D graphics library. Supports retained and immediate mode rendering, an extensible file format, plug-in renderers, a wide range of high level geometries, hierarchical models, and a consistent and object-orientated API.
    Downloads: 2 This Week
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  • 20
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    Hover UI Kit is a tool for creating beautiful, customizable, dynamic user interfaces. All interface interactions utilize a simple and consistent mechanism, the "hover", which users can perform with any 3D input device. These interfaces are designed specifically for VR/AR applications, addressing the complex UX challenges of these immersive environments. Virtual reality (VR) or augmented reality (AR) applications must provide ways for users to interact -- to select items, to move them, to...
    Downloads: 0 This Week
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  • 21

    QuesoGLC

    free implementation of the OpenGL Character Renderer

    QuesoGLC is a free implementation of the OpenGL Character Renderer. QuesoGLC is based on the FreeType library, provides Unicode support, and is designed to be easily ported to any platform that supports both FreeType and the OpenGL API.
    Downloads: 9 This Week
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  • 22
    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 0 This Week
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  • 23
    JESUBOTs -  FRC Team #5809

    JESUBOTs - FRC Team #5809

    Rockhurst High School Robotics Team

    This project is the central engineering hub for the JESUBOTs FRC Robotics Team #5809. We intend to use Sourceforge to share all of our present and future robot hardware designs and software with anyone that is interested. The team transitioned to SolidWorks in the 2018 season since our local universities all teach using SolidWorks. Our rookie year was 2016 when we were honored to win the Rookie All-Star Award and had the pleasure of attending the FRC World's Competition in St....
    Downloads: 0 This Week
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  • 24
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 0 This Week
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  • 25
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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