Showing 490 open source projects for "2d java games"

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  • 1
    2D XNA Primitive Shapes Library
    A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives
    Downloads: 2 This Week
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  • 2
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
    Downloads: 0 This Week
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  • 3

    Java Radix Library

    A java library fully dedicated to radixes and number bases.

    A library dedicated to radixes, their conversion, arithmetic, and manipulation. It can handle numbers with fractions/decimals and arithmetic can easily be done on the numbers making it far better than the conversion methods found in the Long, Integer, Short, and Byte classes. It is helpful to many mathematical areas, those making games, and just to play around with.
    Downloads: 0 This Week
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  • 4

    jdummy2d

    easy programming language for cross-platform 2d games

    ALL INFO AND LINKS HERE: http://jdummy2d.sourceforge.net/
    Downloads: 0 This Week
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  • 5
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 5 This Week
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  • 6
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 7

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 0 This Week
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  • 8
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 2 This Week
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  • 9
    Automated UI Tester For ActionScript

    Automated UI Tester For ActionScript

    Functional Test Automation tool for pure AS 3.0 SWF and Flash Games

    Automated UI Tester for Adobe® ActionScript® is a pure ActionScript 3.0 SWF automation testing tool with the capability of recording user actions on an SWF file and playing them back with high fidelity. The API for this tool is provided with name “Genie” (Adobe internal code name for the tool). Some major features of this tool are • No instrumentation or application manipulation is required. • Automate pure ActionScript 3.0 SWF. • No source code access required. • No need to run...
    Downloads: 1 This Week
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  • 10
    Cherokee is a fully extensible and scriptable automation engine for any and all java applets. To make it work for your favorite java applet the most you have to do is write is two classes.
    Downloads: 0 This Week
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  • 11

    Galois sub-hierarchy builder

    Visualize Galois sub-hierarchy of 2d matrix

    GSH builder is a free Galois Sub-Hierarchy visualization tool. The algorithm for calculating GSH is called Pluton and the present Java realization is based on two articles. "Efficiently computing a linear extension of the sub-hierarchy of a Concept Lattice" by Anne Berry, Marianne Huchard, Ross M. McConnell, Alain Sigayret and Jeremy P. Spinrad. "Performances of Galois Sub-hierarchy-building algorithms" by Gabriela Arevalo, Anne Berry, Marianne Huchard, Guillaume Perrot and...
    Downloads: 0 This Week
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  • 12
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
    Downloads: 0 This Week
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  • 13
    A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
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    Downloads: 9 This Week
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  • 14
    JaNaG is a Java random name generator for role-games, authors, and the like. It is based on a name fragment database that creates relatively reasonably sounding names. It can run as applet, GUI appliance, command line tool, or on a server-client basis.
    Downloads: 0 This Week
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  • 15
    jJNR is an easy-to-use (er, well, relative easy-to-use ;-) ) java package designed for 2d game development.
    Downloads: 0 This Week
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  • 16
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 3 This Week
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  • 17
    OpenLayer is a hardware accelerated 2D Graphics library. It specifies a new api to be used alongside of Allegro and takes control of how the contents of the screen are rendered and uses OpenGL functions through AllegroGL to allow hardware acceleration.
    Downloads: 0 This Week
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  • 18
    GWT is an flexible and object-oriented 2d game engine. It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 19
    simpleJ emulates on your PC a simplified computer: a retro-style video game console that lets you understand how a computer works and write your own video game programs.
    Downloads: 0 This Week
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  • 20
    SMART (Shape Matching Algorithm Research Tool) enables you to implement 2D and 3D shape matching algorithms as plugins. Plugins can either be implemented in Java or as native plugins, i.e. in C/C++.
    Downloads: 0 This Week
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  • 21

    GLMax

    Runtime graphic engine (use OpenGL) for ObjectPascal

    It is object-oriented module for using 3D/2D graphic. The GLMax can be used in games, 3D editors or multimedia software.
    Downloads: 0 This Week
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  • 22

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 23

    Zero Sum Game Solver Java Library

    Zero Sum Game Solver Java Library

    Zero Sum Game Solver Java Library is open source java library to solve 2-player finite zero-sum games. This programs solve zero-sum games with linear programming.
    Downloads: 0 This Week
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  • 24

    CMM Mapping Suite

    Tool collection for mapping for Quake 3 based games

    Downloads: 0 This Week
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  • 25

    JChess

    The Java Chess Engine

    This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a web application. If you are interested to contribute please contact me. Francisco Rafael Del Roio <francipvb@hotmail.com>.
    Downloads: 3 This Week
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