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A compiler wrapper and a set of editor plugins allowing you to easily use Greek letters, accents, and other Unicode symbols in any programming language.
Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
We create open-source infrastructural code and provide technical documentation
on Indian language computing issues. Our mailing lists provide fora where
Indian language computing can be discussed.
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This project will help you to expose C++ libraries to Python. pygccxml package is an object oriented framework for reading C++ declarations. pyplusplus package is an object-oriented framework for creating a code generator for boost.python library.
Cca-forum unifies the Common Component Architecture tools and tutorial. It includes the CCA specifications, the Ccaffeine framework for HPC, and related tools. These support multilanguage scientific and parallel computing.
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Highly Object Oriented Language This is an attempt to develop a new third generation general purpose programming language for x86 and x86_64 processor which tries to integrate maximum possible object oriented concepts.
PythoidC is a Clanguage for Python programmers and PythonWin IDE. PythoidC is braceless, whitespace sensitive, self-documenting, Introspectable. PythoidC is runnable inline with Python. PythoidC can be translated to C code and compiled in TCC, GCC, VC++
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> Philosophy: Write Once → Run Everywhere
The package-item can be a thread, a separate local process that is started by fork or spawn, or even a network of multiple services on multiple hosts.
The package-item can be written in any language that is supported by the Programming-Language-Micro-Kernel support.
It even supports running multiple programming languages in a single piece of software.
Supported Languages are: (C,C++,C#,VB.NET,Java,Python,Ruby,Perl,PHP,Tcl or GO)
> Strategy: It takes 4 years to write a programming-language, but it only takes 4 weeks to insert a micro-kernel.
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Add-ons to the ECMWF GRIB API.
This project is about developing and maintaining add-ons to the GRIB API, like language bindings or documentation.
The main GRIB API page is at http://www.ecmwf.int/products/data/software/grib_api.html
Applications contributed for URBI (Universal RealTime Behoavior Interface). URBI is a scripted command language used to control robots (AIBO pioneer..) as well as a robot-independant execution and developpement plateform. www.urbiforge.com www.gostai.com
UfakPython is a small subset of Python programming language, for small embedded devices, like PICs. UfakPython sources are translated to C by UfakPython Compiler. Small Device C Compiler can then compile the C outputs to the target device's codes.
Automated Test Framework for Embedded Software: A system to perform test scripts 'in system' on embedded software. It uses Python as a high level description language and interfaces with GDB to communicate with the embedded platform.
pycpp is a free C++ class library that will help you to easily write C++ code for both, embedding and extending C++ and Python. It comes along with a code generator that uses Python itself as interface language between C++ and your Python code.
A disassembler for the linux platform. Currently this supports x86 ELF files assumed to be written in C and output to intel- syntax assembly language; however the design is modular and replacements for any of these can be written.
STDL (Structured test description language) is a domain-specific testing language that is used to auto-generate unit test code. It supports a myriad of output languages (incl. C#). The project's aim is that of reducing the resources required for testing
Python Directio
A Python interface to open/read/write on a direct I/O context.
This is an interface to open(), read(), write() and close() on a direct I/O context (O_DIRECT flag) from the Python programming language.
A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
IDC is an interactive decompiler, where the user starts with an almost literal translation of Assembly code in Clanguage, which he progressively decompiles by the successive application of low-level refactorings, ultimately leading to high-level C code.