Showing 4 open source projects for "surface rendering library"

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    DTCoreText

    DTCoreText

    Methods to allow using HTML code with CoreText

    ...It parses a practical subset of HTML/CSS and maps elements to attributed strings, handling fonts, colors, paragraph styles, lists, links, and embedded images or attachments. The layout engine uses Core Text framesetting to produce high-quality text rendering, including proper line breaking, kerning, and ligatures. Developers can plug in custom URL handlers, attachment loaders, and style overrides to adapt rendering to app needs. The library is particularly useful where NSAttributedString from HTML falls short or when you need consistent results across iOS versions. It also exposes hooks to measure, cache, and interact with text runs, making it suitable for rich article views, e-book readers, and mixed media content.
    Downloads: 0 This Week
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  • 2
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
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  • 3
    YYKit

    YYKit

    A collection of iOS components

    YYKit is a large collection of iOS utility and component modules, intended to provide building blocks for iOS app development. It is released under the MIT license. The repository splits out independent submodules such as YYModel (a high-performance JSON ↔ model mapping layer), YYCache (a fast caching system), YYImage (image handling, including support for formats like WebP, APNG, GIF), YYWebImage (asynchronous image loading and caching), YYText (a rich text display and editing component),...
    Downloads: 0 This Week
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  • 4
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    ...GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 0 This Week
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