Search Results for "surface rendering library"

Showing 11 open source projects for "surface rendering library"

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  • 1
    DTCoreText

    DTCoreText

    Methods to allow using HTML code with CoreText

    ...It parses a practical subset of HTML/CSS and maps elements to attributed strings, handling fonts, colors, paragraph styles, lists, links, and embedded images or attachments. The layout engine uses Core Text framesetting to produce high-quality text rendering, including proper line breaking, kerning, and ligatures. Developers can plug in custom URL handlers, attachment loaders, and style overrides to adapt rendering to app needs. The library is particularly useful where NSAttributedString from HTML falls short or when you need consistent results across iOS versions. It also exposes hooks to measure, cache, and interact with text runs, making it suitable for rich article views, e-book readers, and mixed media content.
    Downloads: 0 This Week
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  • 2
    iTerm2

    iTerm2

    iTerm2 is a terminal emulator for Mac OS X that does amazing things

    iTerm2 is a modern, feature-rich terminal emulator for macOS. It extends and improves on the built-in Terminal app by offering advanced features like split panes, profiles, search, autocomplete, instant replay of terminal history, and much more. The repository contains the full source code (primarily in Objective-C / Swift) along with UI components, extensions, and support tools. It is released under the GPL-2.0 license. The project is quite mature (with many commits and contributors) and...
    Downloads: 10 This Week
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  • 3
    mGSTEP

    mGSTEP

    Objective-C embedded development libraries

    Designed for use in embedded devices the mGSTEP libraries implement a subset of NeXT's OPENSTEP specification which has evolved into Apple's Cocoa Objective-C frameworks. The internal graphics rasterization supports rendering to an X11 or Linux frame-buffer based GUI.
    Downloads: 0 This Week
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  • 4
    SVGKit

    SVGKit

    Display and interact with SVG Images on iOS/OS X

    SVGKit is a Cocoa framework for rendering SVG files natively, it's fast and powerful. SVGKit is an image library, so rather than Unit Tests we have a large set of sample SVG's that we use to check everything is working OK. All the images are included in the "Demo-iOS" app (that comes with SVGKit). If you have many images to add at once (hundreds) then there's a different technique that lets you add an entire folder at once.
    Downloads: 0 This Week
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  • 5
    YYKit

    YYKit

    A collection of iOS components

    YYKit is a large collection of iOS utility and component modules, intended to provide building blocks for iOS app development. It is released under the MIT license. The repository splits out independent submodules such as YYModel (a high-performance JSON ↔ model mapping layer), YYCache (a fast caching system), YYImage (image handling, including support for formats like WebP, APNG, GIF), YYWebImage (asynchronous image loading and caching), YYText (a rich text display and editing component),...
    Downloads: 0 This Week
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  • 6
    Eloquent is a powerful Bible study tool for Mac OS X, supporting features such as services, to access the Bible in any program. It uses the Sword Library to work with bible texts, commentaries, dictionaries.
    Downloads: 3 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    ...GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
    Downloads: 1 This Week
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  • 8
    PentaCloud
    PentaCloud is currently a KHTML-based web rendering engine with the integrated ability to play HTML5 video and audio using the built-in Dirac and FLAC software codecs respectively. PentaCloud as a web layout engine may not be the final decision.
    Downloads: 0 This Week
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  • 9
    geWiz:ES
    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
    Downloads: 0 This Week
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  • 10
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 11
    An Open Source Render compatible with the RenderMan Interface (currently version 3.2) from Pixar and highly expandable, with addition of geometric plug-ins, hidder plug-ins, output device plug-ins, and Shading Language extension plug-ins.
    Downloads: 0 This Week
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