Showing 23 open source projects for "open dynamics engine"

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    DTCoreText

    DTCoreText

    Methods to allow using HTML code with CoreText

    DTCoreText renders HTML into Core Text–backed attributed text on iOS, providing fine control over typography and inline content. It parses a practical subset of HTML/CSS and maps elements to attributed strings, handling fonts, colors, paragraph styles, lists, links, and embedded images or attachments. The layout engine uses Core Text framesetting to produce high-quality text rendering, including proper line breaking, kerning, and ligatures. Developers can plug in custom URL handlers,...
    Downloads: 4 This Week
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  • 2
    zero-native

    zero-native

    Build desktop + mobile apps with Zig and web UI

    zero-native is a Zig-based native app shell for building desktop and mobile applications with web user interfaces. It lets developers use modern frontend frameworks while keeping the native layer small, fast, and close to the operating system. The project supports lightweight system WebView rendering for smaller binaries, while also offering Chromium through CEF when predictable rendering is more important. Its Zig foundation enables fast native rebuilds and direct access to platform SDKs,...
    Downloads: 3 This Week
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  • 3
    SFBAudioEngine

    SFBAudioEngine

    A powerhouse of audio functionality for macOS, iOS, and tvOS

    SFBAudioEngine is an advanced audio engine designed for macOS and iOS, focusing on high-quality playback, precise audio control, and support for a wide range of audio formats. Built for modern Apple platforms, it provides developers with a robust tool for integrating sophisticated audio functionalities into their applications. It emphasizes extensibility, performance, and clean API design.
    Downloads: 0 This Week
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  • 4
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 10 This Week
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  • 5
    Texture

    Texture

    Smooth asynchronous user interfaces for iOS apps

    Texture is an iOS framework built on top of UIKit that keeps even the most complex user interfaces smooth and responsive. It was originally built to make Facebook's Paper possible, and goes hand-in-hand with pop's physics-based animations — but it's just as powerful with UIKit Dynamics and conventional app designs. More recently, it was used to power Pinterest's app rewrite. As the framework has grown, many features have been added that can save developers tons of time by eliminating common...
    Downloads: 1 This Week
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  • 6
    iOS7-Sampler

    iOS7-Sampler

    Code examples for the new features of iOS 7

    iOS7-Sampler is an educational application containing examples for major frameworks and behaviors introduced with iOS 7. It demonstrates UIKit Dynamics, speech synthesis, custom view-controller transitions, spring animations, and parallax motion effects. Location and connectivity samples cover 3D maps, directions, iBeacon monitoring, and Multipeer Connectivity over nearby wireless links. Camera and image examples include slow-motion recording, smile detection, Core Image filters, QR code...
    Downloads: 0 This Week
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  • 7
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper. By adding the project to your project and...
    Downloads: 0 This Week
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  • 8
    RestKit

    RestKit

    Framework for consuming and modeling RESTful web resources

    RestKit is a modern Objective-C framework for implementing RESTful web services clients on iOS and Mac OS X. It provides a powerful object mapping engine that seamlessly integrates with Core Data and a simple set of networking primitives for mapping HTTP requests and responses built on top of AFNetworking. It has an elegant, carefully designed set of APIs that make accessing and modeling RESTful resources feel almost magical. You can even access the Twitter public timeline and turn the JSON...
    Downloads: 0 This Week
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  • 9
    JSPatch

    JSPatch

    JSPatch bridge Objective-C and Javascript using Objective-C runtime

    JSPatch is an Objective-C runtime bridge that enables calling Objective-C classes and methods from JavaScript code within iOS apps—commonly used for hotfixes by injecting scripts to patch app behavior at runtime. JSPatch bridges Objective-C and JavaScript using the Objective-C runtime. You can call any Objective-C class and method in JavaScript by just including a small engine. Easy script loading via JavaScriptCore framework integration. That makes the APP obtaining the power of script...
    Downloads: 0 This Week
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  • 10
    Monkey for GitHub

    Monkey for GitHub

    Monkey is an unofficial GitHub client for iOS

    Monkey is an unofficial GitHub client. Monkey for GitHub is my first App, an open source project. Welcome to download. Monkey is a unofficial GitHub client.It includes the following functions. The rank of coders , the developer's ranking is based on follower. The rank of repositoriesrepositories , ranking is based on star. Login GitHub function,Follow developer and star repository,Support for viewing my GitHub news. The discovery module, including GitHub's repositories trending; my GitHub...
    Downloads: 3 This Week
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  • 11
    CSSketch

    CSSketch

    Plugin that adds CSS support to Sketch 3 for a faster design workflow

    ...Sass and Less support allows designers to use variables, functions, and other stylesheet conveniences. CSS processing is powered by the system WebKit engine, and stylesheet paths are stored inside Sketch documents for reuse. The project is no longer maintained and does not work with current versions of Sketch, but it remains an interesting example of programmable visual design tooling.
    Downloads: 0 This Week
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  • 12
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
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  • 13
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 18 This Week
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  • 14
    Kiwi Engine is framework contains intermediate representation & executor to implement interprete. It is designed for Mac OS X.
    Downloads: 0 This Week
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  • 15
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 16
    Paje Visualization Tool
    The Pajé visualization tool provides interactive and scalable behavioral visualizations of the dynamics of the executions of parallel and distributed applications.
    Downloads: 3 This Week
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  • 17
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    Downloads: 0 This Week
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  • 18
    YASSE is intended as a script engine among other accessories for the Simutronics games however it can be easily modified to adapt for almost any other MUD game system. The bulk of it was intended for the DragonRealms game http://www.dragonrealms.net/
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    Downloads: 4 This Week
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  • 19
    ferite is a modern, lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and leverage for any task. It\'s been designed for rapid deployment in other programs as well as stand alone use.
    Downloads: 1 This Week
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  • 20
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 21
    Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
    Downloads: 0 This Week
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  • 22
    Finch is a package dependency graph management engine with interfaces in many programming languages (C, Obj-C, Perl, etc). The goal for this project is to provide a robust replacement for the current dependency engine in Fink (fink.sourceforge.net)
    Downloads: 0 This Week
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  • 23
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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