Showing 14 open source projects for "game collection"

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  • 1
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base...
    Downloads: 59 This Week
    Last Update:
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  • 2
    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes...
    Downloads: 0 This Week
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  • 3
    UXF

    UXF

    Framework for creating human behaviour experiments in Unity

    The Unity Experiment Framework (UXF) is an open-source package for the Unity3D game engine that can be used to assist the development of virtual reality human behavior experiments. Developed by Jack Brookes, Immersive Cognition Group, University of Leeds. Automates the process of collecting the variables you define within your task, and stores them simple CSV files. Time-series data such as the position and rotation of an object can be easily acquired and split into one file per trial. Allows...
    Downloads: 0 This Week
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  • 4
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development. These bindings contain several optional helper procedures to help with development and to better suit it to the language.
    Downloads: 0 This Week
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  • 5

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 6
    RPGUI

    RPGUI

    Lightweight framework for old-school RPG GUI in web!

    ... system that will cover most HTML elements. Containers with several types of frames. Dragging functionality. Beautiful sliders and progress bars. Customized cursors with 8-bit style. A collection of built-in icons for RPGs. Neat checkboxes and Radio buttons. Styled buttons.
    Downloads: 0 This Week
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  • 7
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 8
    elastiC is a Very High Level Language (VHLL) with a C-like syntax. Dynamically typed, with fast Garbage Collection, supports functional programming and robust Object Orientation. Designed to be easily extended and embedded, it's portable and lightweight.
    Downloads: 0 This Week
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  • 9
    Collection of tools for modifying the game Warcraft III: The Frozen Throne including frameworks such as "wc3lib" and "Advanced Script Library".
    Downloads: 0 This Week
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  • 10
    Collection of Open Source based tools and API that facilitate rapid application development for Games and Virtual Reality based applications.
    Downloads: 0 This Week
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  • 11

    The Tao Framework

    Superseded by OpenTK: https://sourceforge.net/projects/opentk/

    The Tao Framework for .NET is a collection of bindings to facilitate cross-platform game-related development utilizing the .NET platform. Superseded by OpenTK: https://sourceforge.net/projects/opentk/
    Downloads: 13 This Week
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  • 12
    Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick. It includes common functionality, which most applications will use.
    Downloads: 0 This Week
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  • 13
    A collection of Eclipse Plugins to support developing game modifications for Gas Powered Games' Dungeon Siege. Should include syntax editors for Skrit and Gas as well as tool plugins for various tasks related to creating a Dungeon Siege Modification.
    Downloads: 0 This Week
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  • 14
    Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
    Downloads: 0 This Week
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