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Zero Sum Game Solver Java Library is open source java library to solve 2-player finite zero-sum games. This programs solve zero-sum games with linear programming.
A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
Stand alone Java application used simulate a memory leak in order to generate profile signatures. The application has the ability to generate system (CPU) load in order to observe profile signature changes.
AI-powered service management for IT and enterprise teams
Enterprise-grade ITSM, for every business
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Dynamic tree of Java objects encapsulates hard-drive and Jar/Zip files (and their inner files) and Java objects all the same way. Create new ways of communication as executable Jar files, like a paint program that creates/uses paint programs as tools
Mosquito is an open source Java library for parsing Power Designer PDM files and converting them to the in-memory structure based on object model provided by this library. It is quite useful for relational model based code generation.
jLlama is a desktop application to monitor servers over SSH. Any figure retrieved from the command line can be polled and graphed in real time. Out of the box, jLlama can graph CPU and Memory usage for Linux and Solaris servers.
A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
VNC for use with the BrowserMob Selenium JavaScript Validator. This tool is made available for users of BrowserMob FREE Website Monitoring and Load Testing. The BrowserMob Local Validation Service can be downloaded from https://browsermob.com/tools.
A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
JTronic is a game designed for programming competitions. Players program a Java agent that participates in a game that combines the classic Tron and PacMan games. Features include an AWT GUI, record/playback functionality, and tournament mode.
Palamedes is a plugin that enables users to use Eclipse for Game Description Language (GDL) development, making Eclipse a first class GDL IDE. It comes with many goodies such as syntax highlighting, knowledge base analysis, debug and many other.
Spring AOP interceptors which allow you to cache the result of a method invocation. It is possible to configure an expiry time for each method. Supports EHCache, OSCache and a memory cache, but allows pluggable cache providers too.
Friendly Object-Oriented Game Library , 2D JavaGame Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
http://jocdelavida.piposerver.com - Online implementation of Conway's Game of the Life 0 players game, but using entities based on the nature, like animals or plants who born, grow up, reproduces breed and die. Written in Java 6 and Adobe Flex 3.
Objectreferenceanalyser (ORA) helps finding memory leaks, design weaknesses and bugs. The ORA-Framework visualizes objects, their content and relations during runtime of any Java application and is able to persist these findings for subsequent analyze.
An open-source desktop application for load/performance testing a web site. It has a very simple UI to configure the load test. The future plan includes transaction support, record, playback and support for load injector agents.
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
It's a utility application for updating and integrating translation memories, created by the Autshumato ITE, over a network. Licensed under the TMate Open Source License and free to download and be used by anyone.