Showing 84 open source projects for "ns2 code with algorithm"

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  • 1
    Illustrated Algorithms

    Illustrated Algorithms

    Interactive algorithm visualizations

    Inspired by Grokking Algorithms and python-execution-trace, this project aims to reveal the mechanics behind algorithms via interactive visualizations of their execution. Visual representations of variables and operations augment the control flow, alongside actual source code. You can fast forward and rewind the execution to closely observe how an algorithm works. The same code that is displayed next to the illustration is also decorated using babel-plugin-trace-execution and executed to record the context at every step. Literally the same source file. Going back and forth between function execution (and call stack when algorithm uses recursion) is effortless. ...
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  • 2
    node2vec

    node2vec

    Learn continuous vector embeddings for nodes in a graph using biased R

    The node2vec project provides an implementation of the node2vec algorithm, a scalable feature learning method for networks. The algorithm is designed to learn continuous vector representations of nodes in a graph by simulating biased random walks and applying skip-gram models from natural language processing. These embeddings capture community structure as well as structural equivalence, enabling machine learning on graphs for tasks such as classification, clustering, and link prediction. ...
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  • 3
    Algorithms in Python

    Algorithms in Python

    Data Structures and Algorithms in Python

    Algorithms in Python is a collection of algorithm and data structure implementations (primarily in Python) meant to serve as both learning material and reference code for engineers. It includes code for graph algorithms, heap data structures, stacks, queues, and more — each implemented cleanly so learners can trace logic and adapt for their problems. The repository is particularly useful for people preparing for competitive programming, job interviews, or building a foundational understanding of algorithmic patterns. ...
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  • 4

    iLib

    The most comprehensive library of Javascript i18n classes available

    Note: development has been moved over to github! Please see https://github.com/iLib-js/iLib "I18N" means way more than just translation. Other libraries claim to be an i18n solution when translation and string formatting is really all they offer. Yes, iLib has classes that do translation too, but there is also much, much more. From date formatting to name parsing to phone number handling to collation, iLib has classes that do it. And, it has the ability to support thousands of possible...
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    Desktop and Mobile Device Management Software

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  • 5
    tracking.js

    tracking.js

    A modern approach for Computer Vision on the web

    The tracking.js library brings different computer vision algorithms and techniques into the browser environment. By using modern HTML5 specifications, we enable you to do real-time color tracking, face detection and much more, all that with a lightweight core (~7 KB) and intuitive interface. To get started, download the project. This project includes all of the tracking.js examples, source code dependencies you'll need to get started. Unzip the project somewhere on your local drive. The...
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  • 6
    MicroGP

    MicroGP

    A multi-purpose extensible self-adaptive evolutionary algorithm

    MicroGP (µGP, ugp) is a versatile optimizer able to outperform both human experts and conventional heuristics in finding the optimal solution of hard problems. It is an evolutionary algorithm since it mimics some principles of the Neo-Darwinian paradigm. ⚠️ A new version is available on https://github.com/squillero/microgp4
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  • 7
    Attitude Estimator

    Attitude Estimator

    A C++ implementation of a nonlinear 3D IMU fusion algorithm.

    ...Great emphasis has been placed on having a very efficient, yet totally numerically and algorithmically robust implementation of the filter. The code size has also been kept to a minimum, and has been extremely well-commented. The programmatic interface has also been made as easy as possible. Please refer to the extensive documentation of the library for more information on its capabilities and usage caveats.
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  • 8
    Javascript-Voronoi

    Javascript-Voronoi

    JS implementation of Fortune's algorithm to compute Voronoi cells

    This repository implements Steven Fortune’s algorithm (sweep-line method) for generating Voronoi diagrams in JavaScript, providing a performant browser-side solution for computational geometry of planar point sets. With this library you can feed a set of sites (points) and compute their Voronoi cells – the partition of the plane into regions closest to each site – in O(n log n) time. It’s especially useful in web UIs, visualizations, interactive maps, and generative-art contexts where you...
    Downloads: 1 This Week
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  • 9
    AppM Build Automation

    AppM Build Automation

    Automated software application for constructing and building projects.

    AppM Build Automaiton is an open source and automated software application that is used to construct and build projects on different operating systems and using different development environments. General principles of implementation: -Each project must have a Build Project File, containing the necessary information on the construction of the project. For example, a unique name of the project, dependence on other projects and libraries, methods of construction, etc. Thus, the entire...
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  • 10
    Algorithms & Data Structures in C++

    Algorithms & Data Structures in C++

    Algorithms & Data structures in C++

    An algorithm is represented by a .h file and placed under include. (one .header file per algorithm.) The demo program for the algorithm demonstration is placed under src. (one demo per algorithm.) After the program passes correctly, please initiate Pull Requests, the code is verified and stored in the library, and the new algorithm implementation is published in the README.
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  • 11
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files. Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
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  • 12

    JCycles

    [frozen] A library for computing cycles in graphs or in Java code.

    [This project is frozen, but has an offspring with more features: https://github.com/jeffhain/jadecy ] JCycles provides treatments to compute cycles, or just strongly connected components, in directed graphs in general, or in classes or packages dependencies graphs parsed from class files (major version <= 51, else does best effort). It uses Tarjan's algorithm for SCCs, and Johnson's for cycles, with continuations instead of recursion, which allows to handle large graphs (<...
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  • 13
    Graphal

    Graphal

    Graph algorithms interpreter, IDE, debugger, 3D visualizations.

    Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
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  • 14
    libcontc

    libcontc

    Container library in C.

    ...This code is intentionally spartan. With the exception of a handful of assertions placed as an aid to debugging for the most common or fatal errors (underflow in pop operations, allocation failures), this library makes no attempt to protect itself. Please read 'algo' function documentation. Some of the functions have different behavior than the standard library equivalents.
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  • 15

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer Vision and Pattern Recognition, 2012. This source code is provided without warranty and is available under the GPL license. ...
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  • 16
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
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  • 17
    Mouse Run

    Mouse Run

    Programming Game, A Practice Tool for Building Intelligent Things

    ...It is a battle among programmers to test who can build the most intelligent mouse, given limited information during the game. Programmers need only implement one code file, extending from an abstract class that will contain the logic of the individual mouse. The game Host will gather all the mouse implementation and let them run in the maze. It is real fun for geeks/nerds/(or whatever you like to call yourself) like us. This game will be a perfect practice tool for programmers like us to find the best algorithm solutions and make the mouse intelligent. ...
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  • 18
    ACADO Toolkit

    ACADO Toolkit

    Toolkit for Automatic Control and Dynamic Optimization

    ACADO Toolkit is a software environment and algorithm collection for automatic control and dynamic optimization. It provides a general framework for using a great variety of algorithms for direct optimal control, including model predictive control, state and parameter estimation and robust optimization. ACADO Toolkit is implemented as self-contained C++ code and comes along with user-friendly MATLAB interface.
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  • 19
    JCRCGen

    JCRCGen

    Generates Java source code for the CRC algorithm.

    JCRCGen is a tool written completely in Java that will output public domain Java source code containing both the simple and table-driven implementations of the Rocksoft Model CRC algorithm. Generator polynomials may be any 8-bit multiple between 8 and 64 bits.
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  • 20
    jsGorithm is a Javascript algorithm execution viewer that can be used as an educative tool for introductory courses on programming and algorithmics, with programs written in a subset of C/C++/Javascript. It can be used for teaching and learning.
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  • 21
    Create the open-source algorithm for the EDA, it has released two products, GVeri- a code editor embeded compiler to design hardware, mini-router - a LEA algorithm for routing.
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  • 22
    ProViz
    ProViz is a program visualization framework for Java. It is built as a plugin to the Eclipse IDE. (We are getting close to publishing resources and making this project distributable. Stay tuned!) A video demo: http://www.youtube.com/watch?v=BsoK1n-OM
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  • 23
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 1 This Week
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  • 24
    LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
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  • 25
    An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
    Downloads: 1 This Week
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