Showing 65 open source projects for "image rendering"

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  • 1
    BLUI

    BLUI

    Rich HTML UI engine for UE4

    ...BLUI is an Unreal Engine 4 plugin that allows easy interaction with the Chromium Embedded Framework. It provides a simple Material Instance and input functions to help streamline the rendering of rich HTML interfaces. No specific ties to any in game class, simple use Blueprints (or C++) to create a new "BluEye" object and grab its material instance, then you can paint it on anything!
    Downloads: 0 This Week
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  • 2
    UIImageView+Letters

    UIImageView+Letters

    UIImageView category for using initials as a placeholder image

    UIImageView-Letters is a utility for generating letter-based placeholder images inside UIImageView. It is often used for user avatars where a profile image is unavailable.
    Downloads: 0 This Week
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  • 3
    JChart2D

    JChart2D

    jchart2d is a real-time charting library written in java.

    JChart2D is a easy to use component for displaying two- dimensional traces in a coordinate system written in Java. It supports real-time (animated) charting, custom trace rendering, Multithreading, viewports, automatic scaling and labels. Former UI controls (right click context menu, file menu) have been ported to the subproject jchart2d-uimenu (https://sourceforge.net/projects/jchart2d-uimenu.jchart2d.p/) for the benefit of having no dependencies to 3rd party libraries.
    Downloads: 6 This Week
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  • 4
    node-imagemagick

    node-imagemagick

    Imagemagick module for NodeJS

    ...The library exposes a straightforward programmatic API so you can build pipelines for image uploads, automated thumbnails, dynamic graphics generation, or server-side rendering of visuals without having to write complex shell scripts manually. Because ImageMagick itself supports hundreds of image formats and a very broad set of operations, this module essentially brings that universality into your Node.js stack with minimal wrapper overhead.
    Downloads: 0 This Week
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  • 5
    Guardian Frontend

    Guardian Frontend

    The Guardian DotCom

    This repository hosts a major part of The Guardian’s web application stack, historically the Play Framework–based code that serves the newspaper’s content at scale. It orchestrates rendering of articles, live blogs, and interactive pieces while integrating advertising, analytics, identity, and paywall-adjacent features. The codebase coordinates with upstream content APIs, image services, and media platforms to compose pages dynamically with caching and edge-friendly layouts. Operationally, it’s engineered for high traffic spikes—breaking news or live sports—through aggressive caching strategies, feature switches, and robust fault isolation between services. ...
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 7

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 8
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 5 This Week
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  • 9
    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
    Downloads: 0 This Week
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  • 10

    Togl

    A Tcl/Tk widget for OpenGL rendering.

    Togl provides a platform independent Tk widget for using OpenGL rendering contexts.
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    Downloads: 24 This Week
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  • 11
    NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
    Downloads: 0 This Week
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  • 12
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 13
    libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.
    Downloads: 0 This Week
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  • 14
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 1 This Week
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  • 15
    An Eclipse plugin for editing and managing textures for POV-Ray (Persistence of Vision Raytracer). Inspired by TextureView and is an addition to PovClipse.
    Downloads: 0 This Week
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