Showing 709 open source projects for "virtual software"

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  • 1
    PowerMSX is a modern assembler/debugger/simple C interpreter/compiler for the Z80 computer based MSX. This assembler and C interpreter/compiler will be much better/easy than the actual m80/l80 assembler (then only free available for Z80 - MSX).
    Downloads: 0 This Week
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  • 2
    Java bytecode to native code compiler striving for small, standalone executables.
    Downloads: 0 This Week
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  • 3
    The MCAScript programming language consists of a subset of C# extended by special statements from hardware programming languages. It has been developed to be used within the MCA(Modular Controller Architecture) to script to behaviour of robots.
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  • 4
    Register machine which uses Sexp program files, has some debugging features and comes with a neat Swing GUI.
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  • 5
    s1ice - a library to handle the In-Circuit Emulator for s1mp3-based devices. Exposes a common API for 1st/2nd/3rd level calls to ICE functions.
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  • 6
    Project's goal is to investigate the possiblity of fully-dynamic programming in memory-constrained environment like microcontrollers using virtual machines and a language+virtual machine for some architectures.
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  • 7
    ubcc is a just-in-time compiler for various bytecodes. It is designed for use in operating system kernels.
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  • 8
    Terra-Terra is a virtual operating system, giving the full power of an OS to your internet server. Application developers can build webbased application for Terra-Terra, using its user interface, security system, RTL etc as with any OS.
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  • 9
    NEmu is an emulator/simulator for exploring computer architecture. It provides a virtual machine, a debugger, and simulations of various cpus and hardware. NEmu is built on top of ALib, my own application framework.
    Downloads: 0 This Week
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  • 10
    DotGNU Portable.NET Mac OS/X framework This is a binary redistribution (for Mac OS/X) of the DotGNU Portable.NET (pnet) project. The source code is available at www.dotgnu.org as well as binary redistributables for many other platforms.
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  • 11
    Lithium, the language independent scripting engine framework.
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  • 12
    Jau, a VM in Java with tail-calls & continuations.
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  • 13
    GrubC is a platform independent C/C++ graphic and GUI library with an object-oriented approach based on a Java Virtual Machine. By now AWT GUI functionality, 2D drawing and turtle graphic is supported.
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  • 14
    DRAKE is a true homebrew game console that consists of specially crafted hardware, system software and games.
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  • 15
    A set of tools and libraries that aim at simplifying multi-JRE Java application development.
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  • 16
    YABI93 is an Interpreter for the esoteric programming language Befunge, version "Befunge93". It is written in Java 1.5 and uses Swing for its graphical interface. YABI supports a multilanguage GUI.
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  • 17
    This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
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  • 18
    A virtual machine that interprets and executes UML diagrams. Programmers models UML diagrams, attach code to them and execute them directly. Changes to the digrams will affect the system behavior immediately. The system is implemented in Java.
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  • 19
    open source platform independent cell-processor emulation software.
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  • 20
    Macro Scipting Language (MSL) is a light weight perl-like scripting language that is intended to be added to existing or new applications to provide macro support. It can also run standalone as well. The syntax is very close to perl and c.
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  • 21
    A JavaScript interpreter written in PHP 5, that allows to run untrusted scripts in a sandbox on your server. It aims to implement most of Ecma-262 3d edition.
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  • 22
    a Java execution engine for processes expressed in BPEL4WS 1.1, WS-BPEL 2.0, and related orchestration languages.
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  • 23
    TriOS - The Object Oriented Operating System, is the next generation operating system. Fully based on object orientation, it brings unique features to programmers and end users. Basically everything in TriOS is an object, even files and programs! Enjoy!!
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  • 24
    (Note: this page is basically abandoned, but the compiler and library are still in development, see http://www.vr32.de/ for details.) gccVB is a GCC-based tool-chain targeting the custom NEC v810 variant used in Nintendo©'s Virtual Boy™ game syst
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  • 25
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 13 This Week
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