Showing 50 open source projects for "2d map editor"

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  • 1
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 6 This Week
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  • 2

    Binary Stream Editor

    A stream editor in java that can handle text/binary formats

    A stream editor that can be invoked by another java program or also the command line. It can handle binary data too. Unlike newline based programs like sed, it allows different ways of reading the stream through the traverser, buffer and commands interfaces. A traverser decides how the data is read. This data is stored in the buffer. The commands decide what to do with this data.
    Downloads: 0 This Week
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  • 3
    board2D.js

    board2D.js

    A JavaScript game library to quickly develop board games for the web

    ...There is no API manual currently, but if you use an editor like Brackets, it will show you the list of functions. Just do not call the functions which start with "__" as those are meant for internal use by the library itself. There is a readme file included in the ZIP which shall get you started.
    Downloads: 0 This Week
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  • 4
    ECMAScript 6 Tools

    ECMAScript 6 Tools

    An aggregation of tooling for using ES6 today

    ...For example, it lists Babel, Traceur, and other transpilers that turn ES6+ code into browser-compatible ES5, plus all the corresponding Gulp, Grunt, Broccoli, Webpack, and other plugins used to wire them into your build pipeline. It also collects ES6 polyfills for language features (like Map, Set, Promise, and new string/array methods), editor support and syntax highlighting for various IDEs, and parsers like Esprima and Acorn that understand ES6 syntax. The list includes module loaders and bundlers that embrace ES6 modules, from SystemJS/JSPM to Rollup, and references Yeoman generators and boilerplates designed to help you bootstrap ES6-based applications quickly.
    Downloads: 0 This Week
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  • 5
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension).
    Downloads: 0 This Week
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  • 6
    KeyPad+

    KeyPad+

    Development of the project has been suspended

    Keypad+ - is a text editor with syntax support for various programming languages. Written in PHP, for the operating system Windows.
    Downloads: 0 This Week
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  • 7
    DesignPanel

    DesignPanel

    DragonBones DesignPanel

    DragonBones DesignPanel is the visual editor component of the DragonBones skeletal animation system. Developed as a Flash application, it enables artists to rig 2D characters, set up bones, mesh deform, and build complex animations. It exports animation data in JSON format for use with various runtimes. DesignPanel played a major role in democratizing bone-based 2D animation in Flash game development.
    Downloads: 0 This Week
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  • 8
    Daabli
    Daabli is a simple cross-platform serialization framework for C++.
    Downloads: 0 This Week
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  • 9

    2D-Physics-Engine

    2D physics engine and simulation

    Simulate 2D physics with my engine entirely made in JavaScript. Modify live existing scenarii or create your own from scratch with the live editor. Try it on the demo web site! :) Note : If you intend to download and use the sources as it is, you need to host it as scenario resquests are made in AJAX.
    Downloads: 1 This Week
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  • 10

    ImpPath

    Simple C++ library for path manipulation

    ...For example, for working with internal application resource paths referencing a "sandboxed" virtual filesystem (like with PhysicsFS). Platform-specific path support is mainly intended for tools (e.g. map editor) which need to share a common code base (and perhaps some hard-coded resources) with the main sandboxed application (e.g. game).
    Downloads: 0 This Week
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  • 11
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 12
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 22 This Week
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  • 13
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
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  • 14
    Qt based map editor for Warzone 2100 game.
    Downloads: 0 This Week
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  • 15
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 16
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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  • 17
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Open States Machines Designer is a Eclipse RCP based graphical editor for UML States Machines diagrams. It provides functionalities like Import/Export as XML and States Map Compiler Files, Code generation with SMC, UML validation rules...
    Downloads: 0 This Week
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  • 19
    Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
    Downloads: 0 This Week
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  • 20
    NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
    Downloads: 0 This Week
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  • 21
    WikkaWiki is a standards-compliant, lightweight PHP/MySQL wiki engine. Designed for speed, extensibility, and security. Highlights: GUI page editor, FreeMind map viewing, page-level ACLs, page commenting, RSS, codeblocks with syntax highlighting.
    Downloads: 0 This Week
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  • 22
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 23
    Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
    Downloads: 0 This Week
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  • 24
    Downloads: 0 This Week
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  • 25
    Red Setter is a Eclipse plug-in that allows transformations between java objects. You can drag classes from the project tree onto the mapping editor and visually map the fields from one to the other. Currently it is capable of generating Dozer mappings.
    Downloads: 0 This Week
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