Showing 3 open source projects for "2d map editor"

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    ECMAScript 6 Tools

    ECMAScript 6 Tools

    An aggregation of tooling for using ES6 today

    ...For example, it lists Babel, Traceur, and other transpilers that turn ES6+ code into browser-compatible ES5, plus all the corresponding Gulp, Grunt, Broccoli, Webpack, and other plugins used to wire them into your build pipeline. It also collects ES6 polyfills for language features (like Map, Set, Promise, and new string/array methods), editor support and syntax highlighting for various IDEs, and parsers like Esprima and Acorn that understand ES6 syntax. The list includes module loaders and bundlers that embrace ES6 modules, from SystemJS/JSPM to Rollup, and references Yeoman generators and boilerplates designed to help you bootstrap ES6-based applications quickly.
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  • 2
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension).
    Downloads: 0 This Week
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