Showing 37 open source projects for "rpg unity source code"

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  • 1
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 14 This Week
    Last Update:
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  • 2
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    ...Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds: they have the newest features and bugfixes available, but usually tend to be the most buggy. Therefore you should use bleeding edge builds only if you are asked to or if you want to preview the upcoming version of BepInEx. Some games require some additional changes in order to work around specific limitations of different Unity versions.
    Downloads: 556 This Week
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  • 3
    UnityCsReference
    ...If you want to modify Unity's source code (C# and C++), contact Unity sales for a commercial source code license. The repository includes third-party code subject to third-party notices.
    Downloads: 5 This Week
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  • 4
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 14 This Week
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  • 5
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    xLua adds Lua script programming capabilities to C# environments such as Unity, .Net, Mono, etc. With xLua, these Lua codes can be easily called with C#. xLua has many breakthroughs in function, performance, and ease of use. The most representative of these aspects are C# implementation (methods, operators, attributes, events, etc.) can be replaced with Lua implementation at runtime; excellent GC optimization, custom struct, enumeration transfer between Lua and C# without C# gc alloc; and...
    Downloads: 7 This Week
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  • 6
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL,...
    Downloads: 3 This Week
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  • 7
    opencvsharp

    opencvsharp

    OpenCV wrapper for .NET

    OpenCV wrapper for .NET. Some Docker images are provided to use OpenCvSharp with AppEngine Flexible. The native binding (libOpenCvSharpExtern) is already built in the docker image and you don't need to worry about it. OpenCvSharp won't work on Unity and Xamarin platform. For Unity, please consider using OpenCV for Unity or some other solutions. OpenCvSharp does not support CUDA. If you want to use the CUDA features, you need to customize the native bindings yourself. Objects of classes, such...
    Downloads: 8 This Week
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  • 8
    Nethereum

    Nethereum

    Ethereum .Net cross platform integration library

    Nethereum is the .Net integration library for Ethereum, simplifying the access and smart contract interaction with Ethereum nodes both public or permission like Geth, Parity or Quorum. Nethereum is developed targeting netstandard 1.1, netstandard 2.0, netcore 2.1, netcore 3.1, net451 and also as a portable library, hence it is compatible with all the operating systems (Windows, Linux, MacOS, Android, and OSX) and has been tested on cloud, mobile, desktop, Xbox, hololens and windows IoT....
    Downloads: 4 This Week
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  • 9
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    ...It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! Loxodon Framework Bundle is an AssetBundle manager.It provides a functionality that can automatically manage/load an AssetBundle and its dependencies from local or remote location.Asset Dependency Management including BundleManifest that keep track of every AssetBundle and all of their dependencies.
    Downloads: 4 This Week
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  • 10
    AWS IoT Jobs library

    AWS IoT Jobs library

    Client library for using AWS IoT Jobs service on embedded devices

    The AWS IoT Jobs library helps you notify connected IoT devices of a pending Job. A Job can be used to manage your fleet of devices, update firmware and security certificates on your devices, or perform administrative tasks such as restarting devices and performing diagnostics. It interacts with the AWS IoT Jobs service using MQTT, a lightweight publish-subscribe protocol. This library provides a convenience API to compose and recognize the MQTT topic strings used by the Jobs service. The...
    Downloads: 5 This Week
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  • 11
    QFramework

    QFramework

    Unity3D System Design Architecture

    QFramework is to provide a set of simple, powerful, easy-to-use, SOLID principles, support domain-driven design (DDD), event-driven, data-driven, layered, MVC, CQRS, modular, easy-to-extend architecture, her source code is only Up to line 800, you can completely save it in your notes app. Presentation layer: ViewController layer. The IController interface is responsible for the performance when receiving input and state changes. In general, MonoBehaviour is the presentation layer. System...
    Downloads: 5 This Week
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  • 12
    AngleSharp

    AngleSharp

    The ultimate angle brackets parser library parsing HTML5, MathML, SVG

    AngleSharp follows the W3C specifications and gives you the same results as state of the art browsers. Besides the official API AngleSharp adds some useful extension methods on top. This makes working with the DOM convenient. AngleSharp integrates everything you need to explore and mutate the DOM tree. Node retrieval is straight forward by using powerful CSS query selectors. The CSS queries in AngleSharp are super fast and very simple to use. AngleSharp respects the relationship of HTML with...
    Downloads: 4 This Week
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  • 13
    JCRCMDS

    JCRCMDS

    RDi/WDSCi plugins for JCRCMDS.com

    The source code of the JCRCMDS has been moved to GitHub (https://github.com/tools-400/jcrcmds) on November 3rd, 2024. The JCRCMDS plug-in is a wrapper plug-in for the JCRCMDS utility of Craig Rutledge. The JCRCMDS command converts fixed format H, F and D specifications into free format DCL-* statements. Craig Rutledge: http://www.jcrcmds.com/ RDi 9.5.1.3+ update site: https://tools-400.github.io/jcrcmds/update-site/eclipse/rdi8.0/ Archived, local update sites can be downloaded from: https://tools-400.github.io/jcrcmds/files/ Usage: 1) Load a RPG source member into the Lpex editor. 2) Right-click into the source member to open the context menu. 3) Select "JCRCMDS -> Convert all" or "JCRCMDS -> Convert selection" to start the conversion. ...
    Downloads: 1 This Week
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  • 14
    xNode

    xNode

    Unity Node Editor: Lets you view and edit node graphs inside Unity

    Unity Node Editor: This lets you view and edit node graphs inside Unity. Thinking of developing a node-based plugin? Then this is for you. You can download it as an archive and unpack to a new unity project, or connect it as a git submodule. xNode is super userfriendly, and intuitive and will help you reap the benefits of node graphs in no time. With a minimal footprint, it is ideal as a base for custom state machines, dialogue systems, decision-makers, etc. No runtime reflection (unless you...
    Downloads: 3 This Week
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  • 15
    GitHub for Unity

    GitHub for Unity

    GitHub for Unity

    The GitHub Workflow with Git LFS and file locking support, all within Unity. The GitHub for Unity extension brings Git and GitHub into Unity, integrating source control into your work with friendly and accessible tools and workflows. The extension is completely open source. Fix or report bugs. Build the features you need. Be a part of future GitHub for Unity releases. View your project history, experiment in branches, craft a commit from your changes, and push your code to GitHub without leaving Unity. ...
    Downloads: 0 This Week
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  • 16
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 8 This Week
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  • 17
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    Zenject is a lightweight highly performant dependency injection framework built specifically to target Unity 3D (however it can be used outside of Unity as well). It can be used to turn your application into a collection of loosely-coupled parts with highly segmented responsibilities. Zenject can then glue the parts together in many different configurations to allow you to easily write, reuse, refactor, and test your code in a scalable and extremely flexible way. Injection across different...
    Downloads: 1 This Week
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  • 18
    VRTK

    VRTK

    An example of how to use the Tilia packages to create great content

    VRTK is a collection of useful, reusable solutions to common problems found when building for virtual reality. VRTK aims to help productivity by speeding up the creation process from prototyping ideas to building complete solutions. The passion behind VRTK is to try and enable as many people as possible to build for VR, from seasoned developers to complete beginners who have a wonderful idea in their head but are unsure of how to create it. VRTK aims to be easy to understand so the absolute...
    Downloads: 0 This Week
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  • 19
    Projeny

    Projeny

    A project and package manager for Unity

    Projeny is a project and package manager for Unity3D, designed to facilitate the management of large-scale Unity projects. It allows developers to share assets across multiple projects without duplication, switch between platforms instantly, and optimize compile times by organizing code into discrete packages. Projeny enhances scalability and maintainability in Unity development environments.​
    Downloads: 0 This Week
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  • 20
    RPGUI

    RPGUI

    Lightweight framework for old-school RPG GUI in web!

    Lightweight framework for old-school RPG GUI in the web! This framework provides an out-of-the-box GUI for web games with an old-school RPG style. Once including this lib all you need to do is start adding regular html elements with RPGUI classes, and RPGUI will do all the rest! RPGUI should work on all modern browsers, and it's tested and confirmed on Chrome, Firefox, Opera, and Internet Explorer Edge. Using RPGUI doesn't require coding at all! Just using CSS classes. A complete and whole...
    Downloads: 0 This Week
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  • 21
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    ...Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
    Downloads: 0 This Week
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  • 22
    Open RPG Maker
    Open RPG Maker is a free and open source clone of features from the RPG Maker series (i.e. rpgmaker200, rpgmaker2003, rpgmakerxp), as well as many other features. All of the data files are in XML format and are easily editable with any text editor.
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    Downloads: 75 This Week
    Last Update:
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  • 23
    Translation of RPG/400- (as well as RPG-II/III)- programs to native C++. Runtime-Environment for RPG/400-programs Class-library for RPG/400 programs and datatypes, including high-precision arithmetics
    Downloads: 1 This Week
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  • 24

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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  • 25
    ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
    Downloads: 0 This Week
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