Showing 557 open source projects for "bsd game"

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  • 1
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 0 This Week
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  • 2
    Pterodactyl Panel

    Pterodactyl Panel

    Pterodactyl® is a free, open-source game server management panel

    Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users. Stop settling for less. Make game servers a first-class citizen on your platform. Security is a first-class citizen on this platform with bcrypt hashing, AES-256-CBC encryption, and HTTPS support out of the box. Built on a modern stack utilizing...
    Downloads: 17 This Week
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  • 3
    libnx

    libnx

    Library for Switch Homebrew

    Nintendo Switch AArch64-only userland library. Based on libctru. Library for Switch Homebrew.
    Downloads: 1 This Week
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  • 4
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 0 This Week
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  • 5
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries...
    Downloads: 21 This Week
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  • 6
    Skynet

    Skynet

    A lightweight online game framework

    Skynet is a lightweight online game framework which can be used in many other fields. Skynet is a lightweight framework designed for online game servers. Although from the feedback of the Community , it's not limited as a game server framework. On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make....
    Downloads: 0 This Week
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  • 7
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 8
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 47 This Week
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  • 9
    Phoenix Code Editor

    Phoenix Code Editor

    Phoenix is a modern open-source Code Editor for the web

    Phoenix is a modern open-source and free software code editor for the web, built for the browser.
    Downloads: 9 This Week
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  • 10
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 11
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 5 This Week
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  • 12
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small. For example: 3 Pyweek game...
    Downloads: 3 This Week
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  • 13
    egui

    egui

    egui: an easy-to-use immediate mode GUI in Rust

    egui is a portable, Rust-native immediate mode GUI library that runs natively and in browsers (compiled to WebAssembly). It emphasizes ease of use, simplicity, and portability—ideal for lightweight applications, tools, and embedding into game engines or Rust applications.
    Downloads: 3 This Week
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  • 14
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 14 This Week
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  • 15
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 16
    Librelancer

    Librelancer

    A re-implementation of Freelancer

    Librelancer is an open-source reimplementation of the engine behind Freelancer, the iconic 2003 space trading and combat simulation game by Microsoft. Written in C# and powered by OpenGL and modern game development practices, Librelancer faithfully replicates the original gameplay while providing a flexible codebase for modding, analysis, and future enhancements. It supports original assets and is designed to be both a preservation project and a foundation for new space simulation games...
    Downloads: 1 This Week
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  • 17
    Jspicl

    Jspicl

    A Javascript to PICO-8 Lua transpiler

    Jspicl is a JavaScript to PICO-8 Lua transpiler that allows developers to write their game logic in JavaScript, which is then transpiled into the Lua subset supported by PICO-8. This enables developers more comfortable with JavaScript to create games for the PICO-8 platform.
    Downloads: 1 This Week
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  • 18
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers. It came a long way in stripping out things that were non-essential, slowly sculpting into...
    Downloads: 0 This Week
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  • 19
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    Arcade is an easy-to-use Python library for creating 2D video games. It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 2 This Week
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  • 20
    Phaser Raycaster

    Phaser Raycaster

    Raycasting plugin for Phaser 3

    Phaser Raycaster is a plugin for Phaser 3 that implements raycasting functionality, enabling developers to simulate visibility, lighting, and field-of-view mechanics in their games.
    Downloads: 0 This Week
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  • 21
    IonPhaser

    IonPhaser

    A web component to use Phaser Framework with Angular, React, Vue, etc.

    ion-phaser is a web component that integrates the Phaser game framework with modern frontend frameworks like Angular, React, and Vue. It allows embedding Phaser games as components in modern SPAs with reactive data-binding.
    Downloads: 0 This Week
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  • 22
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 2 This Week
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  • 23
    MercuryMessaging

    MercuryMessaging

    Framework to facilitate communication in the Unity game engine

    The Mercury messaging toolkit is a new way to handle cross-component communication in the Unity game engine. It integrates seamlessly with the Unity Editor, and is both robust and expandable. It has been tested in Unity 2020 up until 2020.3.21f1, Unity 2019 up until 2019.2.17f1, Unity 2018 up until 2018.3.13f1, Unity 2017 up until 2017.4f1, and 5.6. The toolkit contains the Mercury messaging framework, which is a messaging and organizational framework built around the Mercury Protocol. Unity...
    Downloads: 0 This Week
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  • 24
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    A framework to build Pokémon RPG games. I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!...
    Downloads: 4 This Week
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  • 25
    ImGui Java

    ImGui Java

    JNI based binding for Dear ImGui

    imgui-java is a comprehensive Java binding for Dear ImGui, the popular immediate-mode GUI library used for real-time tools and debug interfaces. This binding allows Java applications—including those using LWJGL or JOGL—to leverage ImGui’s fast and flexible GUI features without switching languages. With support for native backends and OpenGL rendering, imgui-java is perfect for game engines, development tools, and editors that need an intuitive GUI system. It includes integrations for...
    Downloads: 8 This Week
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